Commit graph

5 commits

Author SHA1 Message Date
saschawillems
e224b300b6 Updated SPIR-V shader binaries 2016-09-21 19:48:45 +02:00
saschawillems
a41ff27bb9 Added frustum culling, use low-poly mesh to move limitation towards cpu 2016-04-03 13:51:47 +02:00
saschawillems
ad49cb7997 Continued work on multi threading example, now uses a thread pool for updating secondary command buffers 2016-04-01 13:27:03 +02:00
Eric Engestrom
caabf520f2 Remove VK_PROTOTYPES
This guard macro was inverted shortly before the release;
use VK_NO_PROTOTYPES when you do *not* want the prototypes.
2016-03-22 00:25:50 +00:00
saschawillems
9c5495e12e Started work on multi threaded rendering example 2016-02-25 22:08:47 +01:00