Commit graph

2414 commits

Author SHA1 Message Date
saschawillems
cf1532dcc5 Fallback to device local memory if lazily allocated memory is not available 2016-03-30 20:31:51 +02:00
saschawillems
79df037c92 Added multisampling example to readme 2016-03-29 22:16:32 +02:00
saschawillems
1e3dcb98b6 Added multisampling example to cmake and android build 2016-03-29 21:41:56 +02:00
saschawillems
d19a4422ce Added initial image layout transitions for msaa tragets 2016-03-29 21:35:41 +02:00
saschawillems
ae2ccd92d0 Added depth msaa target and resolve 2016-03-29 20:04:20 +02:00
saschawillems
a4aa8c632a Added multisampling example (work-in-progress) 2016-03-28 22:43:44 +02:00
saschawillems
ac4ac3ad4d Added multisampling example (work-in-progress) 2016-03-28 22:38:30 +02:00
saschawillems
9f787938c3 Made render pass and frame buffer setup functions virtual 2016-03-28 21:43:31 +02:00
saschawillems
fb9bbb1ce7 Added raytracing example to cmakelists and android build batches 2016-03-28 11:15:25 +02:00
saschawillems
7777a2a526 Ray tracer reflections (wip) 2016-03-28 00:18:10 +02:00
saschawillems
a666ca7d3c Ray tracing shadows 2016-03-27 23:45:41 +02:00
saschawillems
d71a7e7d9a Initial commit for compute shader ray tracing example (work in progress) 2016-03-27 21:49:14 +02:00
Sascha Willems
97a9e27a5f Merge pull request #92 from 1ace/fix-vktools
Add missing colon
2016-03-27 14:55:07 +02:00
saschawillems
299748a013 Typos 2016-03-27 14:50:44 +02:00
Sascha Willems
6a4345c3e1 Merge pull request #101 from 1ace/remove-vk-prototype
Remove VK_PROTOTYPES define
2016-03-27 13:30:31 +02:00
Sascha Willems
0871de25bd Merge pull request #83 from dcbaker/pr/cmake-find-assimp
cmake: Add FindASSIMP.cmake
2016-03-27 13:19:00 +02:00
Sascha Willems
0adf81f2f5 Merge pull request #59 from dustin-biser/master
Update README.md
2016-03-27 13:17:58 +02:00
Sascha Willems
11f31c6575 Merge pull request #114 from luckykatahanas/master
distancefieldfonts: fix SaschaWillems/Vulkan#113
2016-03-27 13:16:29 +02:00
lucky
0253a419ad use C++11 constructor for filebuf 2016-03-27 01:27:20 -07:00
lucky
06a29dabb1 distancefieldfonts: fix SaschaWillems/Vulkan#113 2016-03-27 00:56:16 -07:00
saschawillems
a14f0f8f89 Typos 2016-03-26 13:51:22 +01:00
saschawillems
f0b5772494 Rephrased paragraph on building the examples for the supported platforms 2016-03-26 13:46:49 +01:00
saschawillems
f66eed488b Removed libassimp.dll.a 2016-03-26 13:45:54 +01:00
saschawillems
4e689f3fee Call example destructor on Android (Fixes #97) 2016-03-26 13:21:19 +01:00
saschawillems
2ed3e946b1 Android application state handling (#97) 2016-03-26 12:58:35 +01:00
saschawillems
1288672fd9 Streamlined Android build process and install/uninstall batch files (#97) 2016-03-26 11:49:37 +01:00
saschawillems
dcb161bcae Fixed android gamepad axis input (#97) 2016-03-26 00:07:12 +01:00
saschawillems
6ff6cd4b59 Fixed wrong extent.depth for 2D texture copies 2016-03-25 23:27:29 +01:00
saschawillems
8ab69b84e0 Added android support for distance field fonts example (#97) Fixes (#109) 2016-03-25 21:53:09 +01:00
saschawillems
83eb3de1c0 Removed old android images, small change to build.bat (#97) 2016-03-25 21:14:00 +01:00
saschawillems
3bcc162011 Added android support for parallax mapping, pipelines, push constants, radial blur, skeletal animation and tessellation examples (#97) 2016-03-25 21:08:59 +01:00
saschawillems
fd18bd8084 Added android support for gears, geometryshader, instancing and occlusion query examples (#97) 2016-03-25 19:43:01 +01:00
saschawillems
e833164b99 Added android function pointers (#97) 2016-03-25 19:41:34 +01:00
saschawillems
268d8dbb93 Android builds (#97) 2016-03-25 16:41:44 +01:00
saschawillems
a09c169505 Update android application labels (#97) 2016-03-25 15:40:55 +01:00
saschawillems
08fc2feecc Added android support for shadow mapping (projected and omni) and texture (array and cubemap ) example (#97) 2016-03-25 15:29:38 +01:00
saschawillems
c6bdca128a Added android support for deferred, displacement and spherical environment mapping examples (#97) 2016-03-25 14:12:17 +01:00
saschawillems
c69af6cdca Added android support for bloom, computeshader and offscreen examples (#97) 2016-03-24 23:07:14 +01:00
saschawillems
eb4e1d018c Updated stati assimp library for android armeabi-v7a (#97) 2016-03-24 23:05:22 +01:00
saschawillems
8eaa9ae98f Converted models from directX format to collada 2016-03-24 23:04:51 +01:00
saschawillems
5adb44e2ac Android timer (#97) 2016-03-24 22:43:33 +01:00
saschawillems
b6cd07c3c5 Android support (#97) 2016-03-24 22:14:11 +01:00
saschawillems
a6e13b907f Android support for particle fire example (#97) 2016-03-23 23:02:10 +01:00
saschawillems
a9fe22426f Android support for Compute particles example, replacing separate Android version (#97) 2016-03-23 22:17:14 +01:00
saschawillems
a8734f7f46 Frame timing for android (#97) 2016-03-23 22:16:05 +01:00
saschawillems
edf195efb6 Android support for Vulkan demo scene (#97) 2016-03-23 21:45:43 +01:00
saschawillems
6ee70824e5 Asset loading for Android (#97) 2016-03-23 19:18:54 +01:00
saschawillems
0966d21dc2 Updated readmes on Android support and building (#97) 2016-03-22 22:51:36 +01:00
saschawillems
8ef51855eb Android support for mesh example, some fixes for other android projects (#97) 2016-03-22 22:28:08 +01:00
Sascha Willems
01c12ef327 Added assimp (static library) to android makefiles (#97) 2016-03-22 13:41:30 +01:00