Commit graph

28 commits

Author SHA1 Message Date
saschawillems
ba0cc82e50 Removed unused parameters for image layout transitions and shader loading (Refs #103) 2017-04-23 11:51:31 +02:00
saschawillems
0c1c89c3cb Code cleanup (Refs #95) 2017-04-16 13:09:08 +02:00
saschawillems
c075f4a8f5 Changed texture array level upload to single copy regions (Fixes partial texture uploads on Adreno 530) 2017-03-23 20:16:41 +01:00
saschawillems
a5a2211489 Added ETC2 and ASTC texture variants (Refs #174) 2017-03-10 15:20:08 +01:00
saschawillems
d51a0204e0 Added missing coherency flags for host visible memory allocations (Fixes #273) 2017-03-04 13:56:09 +01:00
saschawillems
1309ee0ef9 Moved tool functions to vks namespace (Refs #260) 2017-02-12 13:10:05 +01:00
saschawillems
b31d773b93 Moved Initializers to vks namespce (Refs #260) 2017-02-12 11:12:42 +01:00
saschawillems
776b6f0106 Moved VulkanBuffer to vks namespce (Refs #260) 2017-02-12 10:44:51 +01:00
saschawillems
9822cde6e2 Use new Vulkan texture class (Refs #260) 2017-02-09 21:55:35 +01:00
saschawillems
90b8c82f75 Updated to api changes for recent gli and glm versions 2017-01-21 21:31:26 +01:00
saschawillems
1fa3364513 Use createBuffer function from Vulkan device class 2017-01-07 19:37:36 +01:00
saschawillems
251560845c Proper image layout for descriptor image infos (instead of always GENERAL), code cleanup, comments 2017-01-04 21:49:26 +01:00
saschawillems
2e5af6a9fb Replaced vkTools::UniformData with newer vk::Buffer for uniform buffers, some renaming, small fixes and corrections 2016-12-24 12:48:01 +01:00
saschawillems
fac6524564 Replaced main entry points with macro from example base 2016-12-13 19:25:56 +01:00
Shi Yan
9b5127f894 add direct to display wsi swapchain option
direct to display swapchain needs to be enabled at compile time with option -DUSE_D2D_WSI=ON

currently tested under linux
2016-11-04 14:04:34 -07:00
saschawillems
9a057f4146 Replaced example base memory type index function with function from VulkanDevice 2016-07-23 20:42:03 +02:00
saschawillems
dbf80b217c Use undefined initial image layout (fixes #187), added missing layout transition for compute texture target in ray tracing example 2016-06-22 20:30:14 +02:00
saschawillems
33dfa8cac9 Enable text overlay 2016-06-04 12:13:10 +02:00
saschawillems
75a6f46c4a Use Vulkan result check macro, removed unused functionality from tools and base class 2016-05-30 20:57:38 +02:00
saschawillems
d3e1718f28 Copy array texture layers from host visible buffer instead of linear image (Refs #140), only use one copy if all array layer dimensions are equal 2016-05-14 12:19:18 +02:00
saschawillems
4e689f3fee Call example destructor on Android (Fixes #97) 2016-03-26 13:21:19 +01:00
saschawillems
08fc2feecc Added android support for shadow mapping (projected and omni) and texture (array and cubemap ) example (#97) 2016-03-25 15:29:38 +01:00
saschawillems
be57715bd6 Set array layer count on image barrier subresource, set initial layout to preinitialized (#29) 2016-03-13 13:55:04 +01:00
saschawillems
403d851d63 Force glm clip space to 0..1 (Fixes #18, Fixes #45) 2016-03-08 21:52:40 +01:00
saschawillems
e77884d5bb Use glm::radians instead of deg_to_rad (Fixes #37) 2016-03-08 20:59:25 +01:00
saschawillems
8cd5041111 Use application wide submit info and semaphores (Fixes #66, Fixes #65, Fixes#60), removed no longer functional code loading GLSL (Fixes #62) 2016-03-06 20:15:05 +01:00
Justin Li
311f223e10 Don't set flags on VkSemaphoreCreateInfo 2016-03-06 01:20:03 -05:00
saschawillems
c91341813c Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00