Commit graph

3 commits

Author SHA1 Message Date
Chris Forbes
a05d90c221 Recompile shaders with more modern glslang
The SPIRV previously checked in had various issues -- most commonly, it
would use the VertexId and InstanceId builtins rather than the
replacmenet VertexIndex and InstanceIndex builtins required by Vulkan.
2019-09-06 09:59:45 +01:00
saschawillems
566da6083b Finished PBR IBL example 2017-04-22 12:05:30 +02:00
saschawillems
d1c07df7c0 Added PBR image based lighting example 2017-02-25 19:13:43 +01:00