Ben Clayton
ca884587a4
Move shaders into glsl and hlsl directories
...
Move `data/shaders` to `data/shaders/glsl`
Move `data/hlsl` to `data/shaders/hlsl`
Fix up shader paths in the cpp files to point to the new glsl location.
`data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for
now).
Issue: #723
2020-06-01 12:22:28 +01:00
Sascha Willems
53846d8b1d
Code cleanup
2020-04-20 22:13:51 +02:00
Tayfun Kayhan
2843f4f03b
Fix uninitialized variable used in vkCmdCopyBufferToImage().
2020-01-10 13:28:56 +01:00
Sascha Willems
b67c35299b
Android asset loading
2019-08-03 18:20:27 +02:00
Sascha Willems
7e2bd36dfa
Replaced gli with libktx for 2D texture array loading sample
2019-08-03 09:56:58 +02:00
Sascha Willems
660e93e0c4
Replaced gli with libktx for 2D texture array loading sample
2019-08-03 09:55:46 +02:00
Sascha Willems
a3c2f42859
Reworked texture array sample, code cleanup. refactoring
2019-04-13 13:38:17 +02:00
saschawillems
c1c4f06a23
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
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Refs #496
2018-08-30 21:08:02 +02:00
saschawillems
1b8343d67b
General code cleanup
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Fixes #442 , Closes #379
2018-04-13 18:06:30 +02:00
saschawillems
df223f5b9b
Result (exit) codes for fatal terminations
2018-01-21 18:28:17 +01:00
saschawillems
94a076e1ae
Moved example source files into sub folder
2017-11-12 19:32:09 +01:00