Sascha Willems
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361535b29e
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Split texture class into header and implementation
Moved include to base class
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2020-08-08 22:54:34 +02:00 |
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Sascha Willems
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9e96aeaa5f
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clang format
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2020-06-06 11:05:56 +02:00 |
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Sascha Willems
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6eb0273c76
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Code cleanup
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2020-06-06 10:20:30 +02:00 |
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Sascha Willems
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ec023cf581
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Started working on small glTF skinning example tutorial/readme
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2020-05-26 08:13:47 +02:00 |
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Sascha Willems
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3e59ce8d57
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Code cleanup, shader renaming
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2020-05-23 20:38:28 +02:00 |
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Sascha Willems
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451c895525
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Code cleanup
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2020-05-15 07:22:01 +02:00 |
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Sascha Willems
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149ff8f94e
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Split sample into header and source files due to complexity
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2020-05-15 07:13:51 +02:00 |
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