Commit graph

10 commits

Author SHA1 Message Date
Bill Hollings
96601494d5 Updates to iOS and macOS functionality using MoltenVK.
Use getAssetPath() instead of ASSET_PATH to support broader range of platforms.
Multisampling example determines sample rate from device at runtime.
Move example wrapper code from DemoViewController.mm to dedicated MVKExample.cpp file.
Remove AssImp libraries for iOS and macOS from repo, and add instructions for
generating them from AssImp source files.
Update general README.md file to mention support for iOS and macOS platforms.
Add Apple logo for README.md.
Update Vulkan logo to current registered TM logo.
Update copyright notice of MoltenVK example files to MIT license.
Examples use +/- on main keyboard, instead of numpad.
2017-06-22 14:53:49 -04:00
saschawillems
265e05bcbd Note on separate asset pack [skip ci] 2017-04-22 12:23:45 +02:00
saschawillems
89dcddbdca Use cube map (from asset pack) in hdr example 2017-04-22 10:22:01 +02:00
saschawillems
bdd3678859 Fallback to non-compressed format (Refs #174) 2017-03-17 20:36:23 +01:00
saschawillems
b31d773b93 Moved Initializers to vks namespce (Refs #260) 2017-02-12 11:12:42 +01:00
saschawillems
776b6f0106 Moved VulkanBuffer to vks namespce (Refs #260) 2017-02-12 10:44:51 +01:00
saschawillems
5a50dfdc1c Parameter ordering for model class (put in line with texture class) 2017-02-04 14:59:31 +01:00
Fabien Péan
bb9d2c1312 Update hdr.cpp
Fix typo
2017-02-02 23:09:38 +01:00
saschawillems
eb5778039c Added Android build for HDR example [skip ci] 2017-01-31 20:20:58 +01:00
saschawillems
cbfdfc904b Added basic HDR rendering example (wip) 2017-01-29 16:03:31 +01:00