saschawillems
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9a057f4146
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Replaced example base memory type index function with function from VulkanDevice
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2016-07-23 20:42:03 +02:00 |
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saschawillems
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dbf80b217c
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Use undefined initial image layout (fixes #187), added missing layout transition for compute texture target in ray tracing example
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2016-06-22 20:30:14 +02:00 |
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saschawillems
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037804f3b9
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Updated draw functions using base class frame prepare and submit
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2016-06-21 21:55:31 +02:00 |
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saschawillems
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75a6f46c4a
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Use Vulkan result check macro, removed unused functionality from tools and base class
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2016-05-30 20:57:38 +02:00 |
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saschawillems
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79b7fd440c
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Removed device wait idles (only uniform buffer used is coherent)
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2016-05-20 23:15:06 +02:00 |
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saschawillems
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343a25cbed
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Small raytracing shader performance changes
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2016-04-12 20:28:46 +02:00 |
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saschawillems
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a666ca7d3c
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Ray tracing shadows
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2016-03-27 23:45:41 +02:00 |
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saschawillems
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d71a7e7d9a
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Initial commit for compute shader ray tracing example (work in progress)
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2016-03-27 21:49:14 +02:00 |
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