Sascha Willems
eb3d68fb5c
Updated android build files to new asset/shader folder structure
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Make use of global gradle variables
Updated gradle
2023-05-10 20:33:19 +02:00
Sascha Willems
3d7f4477d8
Use arm64-v8a abi for Android
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Incrase jvm memory
2022-12-24 14:51:55 +01:00
Tamas Keri
f5d4cce55e
Add missing gltf assets to 'build.gradle'
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Vulkan applications: displacement, particlefire, pushconstants.
2021-01-07 12:48:41 +01:00
Ben Clayton
ca884587a4
Move shaders into glsl and hlsl directories
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Move `data/shaders` to `data/shaders/glsl`
Move `data/hlsl` to `data/shaders/hlsl`
Fix up shader paths in the cpp files to point to the new glsl location.
`data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for
now).
Issue: #723
2020-06-01 12:22:28 +01:00
Sascha Willems
c3f1692486
Updated Android build filed for Gradle 5.x
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Fixes #597
2019-08-04 13:48:09 +02:00
saschawillems
f23b1892bc
Moved to android gradle build system
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Fixes #309
Fixes #384
2018-05-10 17:31:30 +02:00