Sascha Willems
a465bad5aa
Cleaned up includes
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Fixed typos
2020-08-09 13:16:35 +02:00
Sascha Willems
5539991ca5
Fixed typos
2020-08-08 18:13:29 +02:00
Ben Clayton
ca884587a4
Move shaders into glsl and hlsl directories
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Move `data/shaders` to `data/shaders/glsl`
Move `data/hlsl` to `data/shaders/hlsl`
Fix up shader paths in the cpp files to point to the new glsl location.
`data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for
now).
Issue: #723
2020-06-01 12:22:28 +01:00
Sascha Willems
ab38f8b150
Code-Cleanup: All samples now use the camera class and it's matrices
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Cleaned up base class
2020-04-22 20:58:24 +02:00
Petr Kraus
3e8c6e952f
Tweak Triangle subpass dependencies
2020-03-05 21:20:48 +01:00
Petr Kraus
2a986b6a87
Fix some whitespace
2020-03-05 21:20:42 +01:00
Sascha Willems
b3749a90ad
Merge pull request #653 from httpdigest/master
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Fix typos
2020-02-14 07:00:18 +01:00
Sascha Willems
498066749d
Removed unused usage flags on depth stencil image
2020-01-24 09:45:48 +01:00
httpdigest
5029e15ec6
Fix typos
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http://its-not-its.info/
2020-01-12 12:56:16 +01:00
Hugues Evrard
05bf2105f4
Be robust to queuePresent returning VK_SUBOPTIMAL_KHR
2019-11-20 18:42:30 -08:00
Sascha Willems
c9f9d3fccb
Merge pull request #488 from bioglaze/master
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Fix using a potentially uninitialized variable in triangle.cpp
2018-08-26 09:56:48 +02:00
Sascha Willems
4be9e1bf38
Merge pull request #474 from elect86/master
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Dead code
2018-08-26 09:53:23 +02:00
Timo Wiren
0b2104b272
Fix using a potentially uninitialized variable in triangle.cpp
2018-05-20 15:32:13 +03:00
Giuseppe Barbieri
51fe3eee02
Update triangle.cpp
2018-05-02 14:22:54 +02:00
saschawillems
1227f1e7f4
Removed deprecated call to app_dummy
2018-04-30 22:21:24 +02:00
saschawillems
603fdb8a16
Disable validation by default
2017-12-26 10:38:09 +01:00
saschawillems
94a076e1ae
Moved example source files into sub folder
2017-11-12 19:32:09 +01:00