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claude_code
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procedural-3d-engine
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saschawillems
876f5714eb
Use gl_FrontFacing to determine mirrored surface side, enable clipping (Refs
#190
)
2016-07-06 21:13:24 +02:00
Brad Davis
0e88fb6811
Don't render the reflection on the far side of the floor
2016-06-27 01:26:48 -07:00
saschawillems
c91341813c
Added Vulkan examples sources!
2016-02-16 15:07:25 +01:00