Sascha Willems
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ab38f8b150
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Code-Cleanup: All samples now use the camera class and it's matrices
Cleaned up base class
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2020-04-22 20:58:24 +02:00 |
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Sascha Willems
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526ed2da0e
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Simplified offscreen sample
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2019-10-27 17:53:31 +01:00 |
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Sascha Willems
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cd3ef3e713
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Enabled shader clip distance feature (validation)
Regenerated shaders with current glslang compiler
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2019-04-01 20:45:42 +02:00 |
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Sascha Willems
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7e84566a3d
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Replace dedicated offscreen command buffer and complicated synchronization with single command buffer and sync via sub pass dependencies
Proper stage and access masks
Code cleanup
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2019-04-01 20:42:15 +02:00 |
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saschawillems
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d39738f39e
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Merge branch 'master' into imgui_162
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2018-09-07 13:44:01 +02:00 |
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saschawillems
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fbc6154921
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Removed unused pipeline binding call, refactored vertex input state
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2018-09-07 11:40:04 +02:00 |
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saschawillems
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c1c4f06a23
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Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
Refs #496
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2018-08-30 21:08:02 +02:00 |
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saschawillems
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00f9728cef
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Removed unused enabled feature
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2018-05-10 17:22:58 +02:00 |
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saschawillems
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df223f5b9b
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Result (exit) codes for fatal terminations
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2018-01-21 18:28:17 +01:00 |
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saschawillems
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94a076e1ae
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Moved example source files into sub folder
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2017-11-12 19:32:09 +01:00 |
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