Sascha Willems
23010275ce
Load animations
2020-05-14 21:21:27 +02:00
Sascha Willems
988df583c5
Started working on gltf skinned vertex animation sample
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Will replace the old assimp based skeletal animation sample
2020-05-10 20:05:05 +02:00
Matt Guerrette
ddf70467d4
Update WM_CLASS property on Linux using xcb
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This commit updates the WM_CLASS property to display a better
title than "Unknown" for each example in the dash and application menu.
Update WM_CLASS property on Linux using xcb
This commit updates the WM_CLASS property to display a better
title than "Unknown" for each example in the dash and application menu.
2020-04-30 11:29:50 -04:00
Sascha Willems
10a1ecaf7b
Re-Added missing shaders
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Fixes #703
2020-04-29 18:39:15 +02:00
Igor Ostrowski
f3a65f298d
Deferred*: Fix incorrect command pool in deinitialization
2020-04-28 19:30:58 +02:00
Sascha Willems
f5dbf162a7
Added helper function to get vertex input attribute descriptions from requested vertexattributes as a vector
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That vector can directly be used for a pipeline's vertex attribute setup
2020-04-25 17:09:31 +02:00
Sascha Willems
2b28a60e17
Added flag to flip vertex position y coordinates
2020-04-25 12:28:16 +02:00
Sascha Willems
7b46e71f33
Added flag to flip vertex position y coordinates
2020-04-25 12:01:21 +02:00
Sascha Willems
5df36d7b19
Added flag to pre-multiply vertex colors by material base color
2020-04-25 10:50:24 +02:00
Sascha Willems
d28d9279f5
Merge branch 'master' of https://github.com/SaschaWillems/Vulkan
2020-04-25 08:23:39 +02:00
Sascha Willems
107aa35b9e
Extracted vertex into separate class with easy component to Vulkan vertex attribute mappings
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Load vertex colors if present
Added flag to pre-transform vertices
2020-04-25 08:23:32 +02:00
丛越
60d17d43a5
fix:Inputattachment demo crash on Adreno 640 GPU
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Issue #696
Close #696
2020-04-24 11:55:38 +08:00
Sascha Willems
cb50a95547
Merge pull request #626 from VZout/master
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Cleaned up the createShaderBindingTable for the raytracing examples
2020-04-23 07:45:26 +02:00
Sascha Willems
b47e5ada7c
Merge pull request #680 from hevrard/fix-packagename
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Fix typo in package name vulkanDeferredmultisampling
2020-04-23 07:43:27 +02:00
Sascha Willems
424de5fab3
Validation fixes
2020-04-22 21:01:33 +02:00
Sascha Willems
48e7952fbf
Code-Cleanup: All samples now use the camera class and it's matrices
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Cleaned up base class
2020-04-22 21:01:17 +02:00
Sascha Willems
ab38f8b150
Code-Cleanup: All samples now use the camera class and it's matrices
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Cleaned up base class
2020-04-22 20:58:24 +02:00
Sascha Willems
27d5abc038
Merge pull request #695 from SaschaWillems/gltf
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Code cleanup
2020-04-20 22:32:05 +02:00
Sascha Willems
53846d8b1d
Code cleanup
2020-04-20 22:13:51 +02:00
Sascha Willems
4b9f10d644
Code cleanup
2020-04-20 21:39:30 +02:00
Sascha Willems
458c149c71
Code cleanup
2020-04-20 20:29:15 +02:00
Sascha Willems
84a458cae5
Merge pull request #694 from SaschaWillems/gltf
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Replace model loading sample using ASSIMP with glTF scene loading sample
2020-04-19 19:21:07 +02:00
Sascha Willems
9fc8b0032c
Error handling
2020-04-19 18:55:51 +02:00
Sascha Willems
55243e6773
Added rules for ignoring certain assets
2020-04-19 18:43:34 +02:00
Sascha Willems
7bf8db098c
Merge branch 'master' into gltf
2020-04-19 18:28:39 +02:00
Sascha Willems
44413ff57e
Updated CMAKE C++ standard flags
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Fixes #688
2020-04-19 18:26:24 +02:00
Sascha Willems
2d636eda2c
Android asset loading
2020-04-19 16:43:25 +02:00
Sascha Willems
4e610c56ce
Also apply vertical flip option on aspect ratio change
2020-04-19 16:42:38 +02:00
Sascha Willems
a192a685b7
Update tinyglTF
2020-04-19 16:42:14 +02:00
Sascha Willems
e0c15f62da
Renamed mesh example to glTF scene
2020-04-19 11:50:46 +02:00
Sascha Willems
3ae053d005
Code-Cleanup
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Use flight helmet glTF 2.0 sample model
2020-04-19 10:59:16 +02:00
Sascha Willems
0ca5f41308
Added missing include
2020-04-19 10:11:50 +02:00
Sascha Willems
cbe751d26e
Base class cleanup and restructuring
2020-04-19 10:05:47 +02:00
Sascha Willems
e9b9332d04
glTF model loading and rendering sample uses default frame submit function from base class
2020-04-19 09:18:48 +02:00
Sascha Willems
bb8d4c6df1
Add default frame submission function to base class
2020-04-19 09:17:53 +02:00
Sascha Willems
c5e8c178c2
Free glTF model resources in destructor
2020-04-13 18:58:02 +02:00
Sascha Willems
579c7d086f
Calculate matrices from node-hierarchy and pass via push constant
2020-04-13 16:26:40 +02:00
Sascha Willems
6c43ab37ff
Added property to flip y-axis to camera class
2020-04-13 16:04:59 +02:00
Sascha Willems
374ee215bb
User camera class
2020-04-12 22:12:44 +02:00
Sascha Willems
2966d0ee5d
Move drawing into dedicated VulkanglTF class
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Comments, code-cleanup
2020-04-12 22:07:54 +02:00
Sascha Willems
9fa9a4b46b
Move loading into dedicated VulkanglTF class
2020-04-12 21:59:26 +02:00
Sascha Willems
bb9374b2ec
Split shader UBOs
2020-04-12 21:58:45 +02:00
Sascha Willems
9f7d13d5e0
Mesh loading and rendering now properly displaying glTF mesh
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Added textures, modified structure to be more in line with glTF layout
Split matrices and material descriptor set
2020-04-12 21:24:33 +02:00
Sascha Willems
d50a5d0f40
Replace ASSIMP with glTF
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Initial version of mesh loading and rendering example withouth ASSIMP (mainly due to Android build woes)
2020-04-12 18:37:25 +02:00
Sascha Willems
3763e001dc
Apply vertex offset to indices
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Fixes rendering for other models like sponza
Refs #677
2020-04-10 18:01:04 +02:00
Sascha Willems
05b2fbfb24
Mention the official Khronos Vulkan Samples repository
2020-04-02 20:40:49 +02:00
Sascha Willems
942c4e12ae
Deprecation notice for VK_EXT_debug_report sample
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Link to updated sample for VK_EXT_debug_utils in Khronos sample repo
2020-04-02 19:14:32 +02:00
Sascha Willems
78b25ebd71
Merge pull request #681 from krOoze/triangle_dependencies
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Tweak Triangle subpass dependencies
2020-04-01 18:15:30 +02:00
Sascha Willems
90a39cc7a4
Merge branch 'master' of https://github.com/SaschaWillems/Vulkan
2020-03-31 08:21:57 +02:00
Sascha Willems
a8a3eb01ab
Fix scope for VkPhysicalDeviceFeatures2
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Fixes #678
2020-03-31 08:21:28 +02:00