Commit graph

2344 commits

Author SHA1 Message Date
Orhun Birsoy
4a546d33c0 Pass the full count of the indirectCommands to vkCmdDrawIndexedIndirect
Items with zero instance count still need to be processed.
2018-12-27 13:11:07 -07:00
Sascha Willems
d782d4c15e Added multiview and inlineuniformblocks sample to android build 2018-12-08 18:50:25 +01:00
Sascha Willems
931c79d249 Code cleanup, free Vulkan resources 2018-12-01 22:31:51 +01:00
Sascha Willems
a5c03c7b66 Added per-frame static command buffer scenario 2018-12-01 21:52:27 +01:00
Sascha Willems
32bc5b3a75 Don't use base class semaphores, Code cleanup and reorder 2018-12-01 16:21:56 +01:00
saschawillems
c5e16e2ee1 Command buffer update strategy scenarios example (wip) 2018-11-27 21:24:33 +01:00
saschawillems
ef68d59a0b Updated tinyGLTF loader
Fixed warnings
Refs #521
2018-11-23 19:39:48 +01:00
Sascha Willems
9ceac8b20b
Merge pull request #520 from iostrowsINTEL/inline-uniform-blocks-fix
Fix maxInlineUniformBlockBindings value + comment
2018-11-22 20:35:18 +01:00
saschawillems
1f3cb12bd3 Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders 2018-11-19 22:05:47 +01:00
Igor Ostrowski
4911aa7d18 Fix maxInlineUniformBlockBindings value + comment 2018-11-14 17:32:46 +01:00
saschawillems
c3e39e555a Use number of cubes for max. number of sets to allocate
Fixes #518
2018-11-10 20:40:33 +01:00
saschawillems
33870e46e3 Code cleanup
Fixes #462
2018-11-10 20:32:48 +01:00
saschawillems
e365faf2b6 Removed unused variables
Fixes #461
2018-11-10 20:13:25 +01:00
saschawillems
64252424a9 Use non-multiview renderpass for view display pipeline, proper final image layout (validation)
Fixes #514
2018-11-07 21:34:02 +01:00
saschawillems
2d7ec92923 Update camera perspective and aspect ratio on window resize
Fixes #510
2018-10-21 09:47:29 +02:00
saschawillems
f985322db9 Readme 2018-10-20 19:20:04 +02:00
Sascha Willems
80ec7a31f1
Merge pull request #495 from elect86/master
Added table of contents + Ports
2018-10-20 19:16:27 +02:00
saschawillems
648339bbe6 Removed gl_PerVertex overrides
Fixes #509
2018-10-20 18:00:32 +02:00
saschawillems
4af6419f43 Use texture class descriptor with proper image usage layout (fixes validation) 2018-10-20 12:14:11 +02:00
saschawillems
09c6e42468 Code cleanup, fixed validation error
Refs #277
2018-10-20 11:38:43 +02:00
saschawillems
69914d9033 Updated Vulkan headers to 1.1.88 2018-10-15 18:52:03 +02:00
Giuseppe Barbieri
08d8c6c42b
Update main.cpp 2018-10-14 21:00:07 +02:00
Giuseppe Barbieri
9efb5ff114
Update README.md 2018-10-14 21:00:00 +02:00
saschawillems
6e30114b1d Material randomization, added sample to readme 2018-10-07 11:44:47 +02:00
saschawillems
e36b0ae021 Enable additional required extensions 2018-10-07 11:26:30 +02:00
saschawillems
38cd7581b6 UI button for updating inline uniform blocks at runtime 2018-10-07 11:12:05 +02:00
saschawillems
367fce5b46 Reworked inline uniform block example 2018-10-07 10:27:28 +02:00
saschawillems
f1a7e66de1 Removed fragment shader from shadow map generation pipeline 2018-09-16 21:39:31 +02:00
saschawillems
bf67bd6061 Added conditional rendering sample to readme 2018-09-16 10:01:55 +02:00
saschawillems
dff35dd336 Started work on inline uniform block example (VK_EXT_inline_uniform_block) 2018-09-13 22:46:17 +02:00
saschawillems
20cf1707fc Updated Vulkan headers to 1.1.84 2018-09-13 22:45:07 +02:00
saschawillems
0da529d875 Command buffer fence ordering, vertex input refactored 2018-09-09 10:15:51 +02:00
saschawillems
b273739e66 Command buffer fence ordering 2018-09-09 10:05:21 +02:00
saschawillems
3b2e23ac49 Corrected ui rendering order, refactored secondary command buffer generation 2018-09-09 09:34:03 +02:00
saschawillems
e69090df78 Samplecount for UIOverlay, refactored vertex inputs 2018-09-08 22:43:59 +02:00
saschawillems
d952eb5eaf Android ImGui CMake changes
Refs #496
2018-09-07 16:03:36 +02:00
saschawillems
4ce7d7d033 Updated to ImGui 1.65
Refs #496
2018-09-07 15:26:43 +02:00
saschawillems
eef7c81640 UI rendering as part of command Buffer
Refs #496
2018-09-07 14:00:19 +02:00
saschawillems
d39738f39e Merge branch 'master' into imgui_162 2018-09-07 13:44:01 +02:00
saschawillems
0b7804d8f3 Validation fixes, resource cleanup 2018-09-07 12:31:48 +02:00
saschawillems
fbc6154921 Removed unused pipeline binding call, refactored vertex input state 2018-09-07 11:40:04 +02:00
saschawillems
4bdbb31926 Travis CI compiler versions 2018-09-07 10:33:04 +02:00
saschawillems
4bd551ad69 Travis CI compiler versions 2018-09-07 10:18:45 +02:00
saschawillems
2b9f93b772 Travis CI gcc version 2018-09-07 09:50:39 +02:00
saschawillems
4194499ca4 Changed asset path 2018-09-05 21:09:39 +02:00
saschawillems
7d06198d34 Added conditional rendering sample to CMakeLists 2018-09-05 18:16:28 +02:00
saschawillems
25e296be55 Updated shaders, UI 2018-09-04 21:18:14 +02:00
saschawillems
0dd76f4ce3 Reworked conditional rendering example, using complex glTF model 2018-09-03 21:57:26 +02:00
saschawillems
34148d5dc9 Added glTF Vulkan loader class 2018-09-03 20:31:14 +02:00
saschawillems
d6e0b714ea Added tinygltf as external dependency 2018-09-03 20:27:15 +02:00