Commit graph

22 commits

Author SHA1 Message Date
saschawillems
b2f224341f Use actual texture image layouts for descriptor image infos (instead of always GENERAL), initial image layout as optional parameters for texture loading functions 2017-01-04 22:08:31 +01:00
saschawillems
2e5af6a9fb Replaced vkTools::UniformData with newer vk::Buffer for uniform buffers, some renaming, small fixes and corrections 2016-12-24 12:48:01 +01:00
saschawillems
1c9492acba Refactored compute shader imaging example, use dedicated graphics queue if available (Closes #218) 2016-08-18 22:22:03 +02:00
Laurent Carlier
6b259a22e8 Use keycodes intead of hardcoded values
Signed-off-by: Laurent Carlier <lordheavym@gmail.com>
2016-08-11 14:24:32 +02:00
saschawillems
0119d2fc51 Fixed descriptor types for compute pipelines (use storage instead of sampled for compute image reads and write) (Refs #157, Refs#210) 2016-08-06 23:08:31 +02:00
saschawillems
9a057f4146 Replaced example base memory type index function with function from VulkanDevice 2016-07-23 20:42:03 +02:00
saschawillems
823c666ffc Use Vulkan result check macro, code cleanup, added text overlay 2016-05-23 21:22:00 +02:00
saschawillems
31917ace00 Use a better texture to demonstrate compute shader imaging effects 2016-05-23 20:42:01 +02:00
saschawillems
2b7e887bfc Changed descriptor type for compute shader image read, updated shaders 2016-05-23 20:11:42 +02:00
saschawillems
a72df2bec9 Initial layout barrier was not submitted 2016-05-14 15:49:01 +02:00
saschawillems
779739fa45 Replaced some textures 2016-05-14 15:35:29 +02:00
saschawillems
4e689f3fee Call example destructor on Android (Fixes #97) 2016-03-26 13:21:19 +01:00
saschawillems
c69af6cdca Added android support for bloom, computeshader and offscreen examples (#97) 2016-03-24 23:07:14 +01:00
saschawillems
e13f7c6e12 Pass image usage bits 2016-03-16 21:27:56 +01:00
saschawillems
76d41fcd6d Corrected image usage bits and descriptor types for compute storage images (#76) 2016-03-16 19:55:38 +01:00
saschawillems
403d851d63 Force glm clip space to 0..1 (Fixes #18, Fixes #45) 2016-03-08 21:52:40 +01:00
saschawillems
e77884d5bb Use glm::radians instead of deg_to_rad (Fixes #37) 2016-03-08 20:59:25 +01:00
saschawillems
8cd5041111 Use application wide submit info and semaphores (Fixes #66, Fixes #65, Fixes#60), removed no longer functional code loading GLSL (Fixes #62) 2016-03-06 20:15:05 +01:00
Justin Li
311f223e10 Don't set flags on VkSemaphoreCreateInfo 2016-03-06 01:20:03 -05:00
saschawillems
3b27fe6fc2 Corrected pool sizes, no longer delete compute command buffer when switching compute pipelines 2016-03-01 19:55:47 +01:00
Sascha Willems
9cd3d44b84 Removed messagebox on device lost (was for testing purpose only) 2016-02-18 11:21:11 +01:00
saschawillems
c91341813c Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00