Commit graph

14 commits

Author SHA1 Message Date
saschawillems
68692367e0 Replaced text overlay with proper UI overlay 2017-11-01 14:22:10 +01:00
saschawillems
4094aa0ea0 Enable required device features (validation) (Refs #277) 2017-06-07 22:44:29 +02:00
saschawillems
e672eac3a0 Removed unused function 2017-04-03 22:04:14 +02:00
saschawillems
1d549acf46 Enable required device features 2017-03-31 12:37:53 +02:00
saschawillems
40753f9dbb Added ETC2 and ASTC texture variants (Refs #174) 2017-03-12 12:07:56 +01:00
saschawillems
b31d773b93 Moved Initializers to vks namespce (Refs #260) 2017-02-12 11:12:42 +01:00
saschawillems
776b6f0106 Moved VulkanBuffer to vks namespce (Refs #260) 2017-02-12 10:44:51 +01:00
saschawillems
7e43a55a76 Removed old mesh loader, replaced with new model loader and vertex layout class in all examples (Refs #260) 2017-02-11 14:18:24 +01:00
saschawillems
9822cde6e2 Use new Vulkan texture class (Refs #260) 2017-02-09 21:55:35 +01:00
saschawillems
6b9a8f6051 Correct sky sphere scale, fixed compiler warnings 2016-08-08 19:52:16 +02:00
saschawillems
067d474796 Added path for devices that don't support multiDrawIndirect, resource cleanup on destruction 2016-08-04 18:57:32 +02:00
saschawillems
9c1e254b6a Added Android function pointers for indirect draws, lowered object count on Android 2016-08-01 22:01:36 +02:00
saschawillems
444c4b9c24 Updated (multi) indirect draw example 2016-08-01 21:43:47 +02:00
saschawillems
c3207287b5 Started work on indirect draw example (wip) 2016-07-22 23:16:08 +02:00