saschawillems
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b34de6be7f
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Copy base shaders for Android builds
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2016-05-15 13:22:37 +02:00 |
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saschawillems
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4aaf45d06b
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New Android NDK treats linker warnings as errors and fails on all projects using ASSIMP. Set LOCAL_DISABLE_FATAL_LINKER_WARNINGS to disable this behaviour.
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2016-05-15 12:13:38 +02:00 |
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saschawillems
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cb96eaf6bd
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Updated texture example using different texture and lighting (diffuse + specular)
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2016-05-14 15:54:20 +02:00 |
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saschawillems
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a09c169505
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Update android application labels (#97)
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2016-03-25 15:40:55 +01:00 |
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Sascha Willems
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01c12ef327
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Added assimp (static library) to android makefiles (#97)
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2016-03-22 13:41:30 +01:00 |
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saschawillems
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16440383c5
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Removed deprecated separate triangle and texture demos, replaced with android build files (wip) (#97)
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2016-03-21 23:33:33 +01:00 |
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saschawillems
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e502785b1f
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Frame rate independent animation updates
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2016-03-11 20:09:12 +01:00 |
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saschawillems
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710ff2d511
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Android application icon
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2016-03-11 20:01:07 +01:00 |
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saschawillems
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ae185d8f2e
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Use base texture loading code for android texture example, renamed main
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2016-03-09 21:19:37 +01:00 |
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saschawillems
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93a9c5c627
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submit setup command buffer and idle queue before destroying staging images
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2016-03-09 20:29:31 +01:00 |
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saschawillems
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e94c91bd21
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Updated android texture and compute samples to use example base, added signal semaphore (#65), reuse global semaphore (#60)
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2016-03-06 16:37:03 +01:00 |
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Justin Li
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311f223e10
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Don't set flags on VkSemaphoreCreateInfo
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2016-03-06 01:20:03 -05:00 |
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saschawillems
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edc92112df
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No longer submit initial depth/stencil image barrier outside of setup command buffer (#57), updated swapChain usage to recent refactorings
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2016-03-04 18:52:57 +01:00 |
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saschawillems
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c91341813c
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Added Vulkan examples sources!
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2016-02-16 15:07:25 +01:00 |
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