Ben Clayton
ca884587a4
Move shaders into glsl and hlsl directories
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Move `data/shaders` to `data/shaders/glsl`
Move `data/hlsl` to `data/shaders/hlsl`
Fix up shader paths in the cpp files to point to the new glsl location.
`data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for
now).
Issue: #723
2020-06-01 12:22:28 +01:00
binary
6849c14ee4
Update ssao.frag
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Sorry,It should be spelled bias
2019-12-03 19:06:56 +08:00
binary
364c4695a9
Update ssao.frag
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samplePos.z bias can remove banding
2019-11-25 10:13:19 +08:00
saschawillems
1f3cb12bd3
Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders
2018-11-19 22:05:47 +01:00
saschawillems
3983cbd732
Set SSAO shader constants via specialization
2016-11-01 15:39:54 +01:00
saschawillems
54ddca7c08
Added Android build files and seettings for SSAO example
2016-10-30 13:49:30 +01:00
saschawillems
06369fc72e
Added lighting to SSAO example. small changes and fixes
2016-10-29 13:18:20 +02:00
saschawillems
9212a9e3cb
Added SSAO example (wip)
2016-10-28 21:16:21 +02:00