Commit graph

12 commits

Author SHA1 Message Date
Dejan Trajkovic
94a4a2bb32 Correct shadersPath for renderheadless project 2020-06-09 06:33:38 +02:00
Ben Clayton
301e8abf12 Add command flag for picking between shaders
The new `-s`, `--shaders` command line flag allows you to specify whether you want to load the glsl or hlsl shaders.
Defaults to glsl.

Issue: #723
2020-06-01 12:22:28 +01:00
Ben Clayton
ca884587a4 Move shaders into glsl and hlsl directories
Move `data/shaders` to `data/shaders/glsl`
Move `data/hlsl` to `data/shaders/hlsl`

Fix up shader paths in the cpp files to point to the new glsl location.

`data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for
now).

Issue: #723
2020-06-01 12:22:28 +01:00
Sascha Willems
d1fbf8d00a
Skeletalanimation fix (#671)
* Fixed anc code cleanup for skeletal animation

Refs #669

* Fix android build
2020-02-20 14:25:29 +01:00
Sascha Willems
662d2b3464 Centralize asset path handling
Refs #470
Refs #627
2020-02-17 21:09:27 +01:00
saschawillems
33870e46e3 Code cleanup
Fixes #462
2018-11-10 20:32:48 +01:00
saschawillems
e365faf2b6 Removed unused variables
Fixes #461
2018-11-10 20:13:25 +01:00
saschawillems
79ac92bc3b Validation layer present check 2018-05-11 08:43:20 +02:00
saschawillems
be78fd0474 Removed deprecated app_dummy call 2018-05-11 08:31:26 +02:00
Christian Forfang
d29bbe792c Fix layout transitions in renderheadless
Old code had an UNDEFINED to TRANSFER_SRC_OPTIMAL transitions
causing the read-back image to also be undefined.
2018-01-28 20:53:22 +01:00
saschawillems
d46203b890 Clean validation, code comments 2018-01-28 14:16:29 +01:00
saschawillems
94a076e1ae Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
Renamed from renderheadless/renderheadless.cpp (Browse further)