Commit graph

12 commits

Author SHA1 Message Date
Ben Clayton
ca884587a4 Move shaders into glsl and hlsl directories
Move `data/shaders` to `data/shaders/glsl`
Move `data/hlsl` to `data/shaders/hlsl`

Fix up shader paths in the cpp files to point to the new glsl location.

`data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for
now).

Issue: #723
2020-06-01 12:22:28 +01:00
Sascha Willems
53846d8b1d Code cleanup 2020-04-20 22:13:51 +02:00
Sascha Willems
af3ae38bd2 ktx loading fixes 2019-12-08 08:58:35 +01:00
Sascha Willems
3537d2cca2 Merge branch 'master' into libktx
# Conflicts:
#	examples/texturemipmapgen/texturemipmapgen.cpp
2019-12-07 16:04:45 +01:00
Sascha Willems
144b58a253 Put image memory barrier in proper command buffer 2019-11-23 14:00:24 +01:00
Sascha Willems
9a727ccc43 Put image memory barrier in proper command buffer 2019-11-23 13:59:11 +01:00
Sascha Willems
7086684979 Fix image memory barriers
Use proper stages and access masks
This fixes image memory barrier validation
Refs #631
2019-11-19 19:07:03 +01:00
Sascha Willems
b67c35299b Android asset loading 2019-08-03 18:20:27 +02:00
Sascha Willems
803ccd0cf4 Replaced gli with libktx for mip generation sample 2019-08-03 10:20:36 +02:00
saschawillems
c1c4f06a23 Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
Refs #496
2018-08-30 21:08:02 +02:00
saschawillems
1b8343d67b General code cleanup
Fixes #442, Closes #379
2018-04-13 18:06:30 +02:00
saschawillems
94a076e1ae Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
Renamed from texturemipmapgen/texturemipmapgen.cpp (Browse further)