Commit graph

13 commits

Author SHA1 Message Date
Sascha Willems
2cb468dd84 Minor code cleanup 2024-05-01 18:29:52 +02:00
Sascha Willems
9ccb7cbd54 Code cleanup 2024-01-06 18:00:43 +01:00
Sascha Willems
d0211d1f14 Replaced per-sample validation define with global define in base class
Toggling validation via command line arguments is the preferred way anyway
Define was also added as a CMake option
2023-12-30 13:15:37 +01:00
Stephen Saunders
279c95422d Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
Stephen Saunders
2810087752 Fix glTF build & settings issues for macOS, fix triangle example resizing, update macOS examples.h file
(cherry picked from commit 47061ff99446d8826ebe7fe187467ba638236a70)
2022-07-07 09:57:01 -04:00
Stephen Saunders
2349738013 Changes to build on macOS and animate frames 2022-07-07 09:57:01 -04:00
Sascha Willems
361535b29e Split texture class into header and implementation
Moved include to base class
2020-08-08 22:54:34 +02:00
Sascha Willems
9e96aeaa5f clang format 2020-06-06 11:05:56 +02:00
Sascha Willems
6eb0273c76 Code cleanup 2020-06-06 10:20:30 +02:00
Sascha Willems
ec023cf581 Started working on small glTF skinning example tutorial/readme 2020-05-26 08:13:47 +02:00
Sascha Willems
3e59ce8d57 Code cleanup, shader renaming 2020-05-23 20:38:28 +02:00
Sascha Willems
451c895525 Code cleanup 2020-05-15 07:22:01 +02:00
Sascha Willems
149ff8f94e Split sample into header and source files due to complexity 2020-05-15 07:13:51 +02:00