Sascha Willems
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2cb468dd84
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Minor code cleanup
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2024-05-01 18:29:52 +02:00 |
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Sascha Willems
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9ccb7cbd54
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Code cleanup
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2024-01-06 18:00:43 +01:00 |
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Sascha Willems
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d0211d1f14
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Replaced per-sample validation define with global define in base class
Toggling validation via command line arguments is the preferred way anyway
Define was also added as a CMake option
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2023-12-30 13:15:37 +01:00 |
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Stephen Saunders
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279c95422d
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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Stephen Saunders
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2810087752
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Fix glTF build & settings issues for macOS, fix triangle example resizing, update macOS examples.h file
(cherry picked from commit 47061ff99446d8826ebe7fe187467ba638236a70)
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2022-07-07 09:57:01 -04:00 |
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Stephen Saunders
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2349738013
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Changes to build on macOS and animate frames
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2022-07-07 09:57:01 -04:00 |
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Sascha Willems
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361535b29e
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Split texture class into header and implementation
Moved include to base class
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2020-08-08 22:54:34 +02:00 |
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Sascha Willems
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9e96aeaa5f
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clang format
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2020-06-06 11:05:56 +02:00 |
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Sascha Willems
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6eb0273c76
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Code cleanup
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2020-06-06 10:20:30 +02:00 |
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Sascha Willems
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ec023cf581
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Started working on small glTF skinning example tutorial/readme
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2020-05-26 08:13:47 +02:00 |
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Sascha Willems
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3e59ce8d57
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Code cleanup, shader renaming
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2020-05-23 20:38:28 +02:00 |
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Sascha Willems
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451c895525
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Code cleanup
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2020-05-15 07:22:01 +02:00 |
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Sascha Willems
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149ff8f94e
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Split sample into header and source files due to complexity
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2020-05-15 07:13:51 +02:00 |
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