saschawillems
f452839b92
Added missing stencil outline example shaders
2017-08-22 21:07:17 +02:00
saschawillems
302cb98b6e
Python script for full example suite benchmark run
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refs #269
2017-08-22 21:03:54 +02:00
saschawillems
0142c8b820
Add device name to benchmark output file
2017-08-22 21:00:48 +02:00
saschawillems
c2aef7809f
Merge branch 'master' into develop
2017-08-22 18:56:05 +02:00
sjfricke
026dd8884a
Added check for python 3.x for android build.py
2017-08-20 20:32:40 -07:00
sjfricke
ae4970a8d8
added verification of submodules for android
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the current steps for android build didn't have new notion of needing to clone the submodules
2017-08-20 20:03:46 -07:00
saschawillems
2020c9548f
Static shared library
2017-08-19 10:53:28 +02:00
saschawillems
ac7d7396c2
Include required libraries in shared base (fixes gcc on windows)
2017-08-19 10:49:37 +02:00
Sascha Willems
6a99c54855
Merge pull request #368 from jpbruyere/master
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make base as library
2017-08-19 10:12:31 +02:00
Jean-Philippe Bruyère
977f0318b7
make base as library
2017-08-17 20:50:28 +02:00
saschawillems
0038e19345
Merge branch 'master' into develop
2017-08-17 19:07:48 +02:00
Sascha Willems
ed1134d6d2
Merge pull request #366 from mnstrmnch/master
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Added support for VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR for D2D
2017-08-16 22:08:57 +02:00
saschawillems
22a24e508d
Merge branch 'master' into develop
2017-08-16 21:15:52 +02:00
saschawillems
e05de0b93a
Added stencil buffer outlining example
2017-08-16 21:02:08 +02:00
saschawillems
c04909f01b
LoadOp clear for stencil buffer
2017-08-16 21:00:17 +02:00
Peter Quayle
9f0829336c
Added support for VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR for the D2D swapchain.
2017-08-15 17:07:16 +01:00
saschawillems
94b63d83ba
Filename for benchmark results can be passed via arguments
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refs #269
2017-08-13 11:10:41 +02:00
saschawillems
4a237889ca
Merge branch 'master' into develop
2017-08-13 10:28:20 +02:00
saschawillems
55fe613db3
Cleaned up defines (use VK_PLATFORM_* for XCB and Android)
2017-08-13 10:24:25 +02:00
saschawillems
be70aff2ae
Added compute cloth example Android build files
2017-08-07 22:02:56 +02:00
saschawillems
cd5f5318a9
Fixed ETC texture format
2017-08-07 21:46:17 +02:00
saschawillems
25060a00b0
Enable device features
2017-08-07 21:46:03 +02:00
saschawillems
adefd08735
Fixed ETC texture format
2017-08-07 21:41:14 +02:00
saschawillems
c8d3b6e5e7
Enable device features
2017-08-07 21:40:57 +02:00
saschawillems
b2136e639f
Benchmark mode with csv output
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refs #269
2017-07-29 19:31:00 +02:00
saschawillems
8d158bbff5
gitignore
2017-07-29 19:29:00 +02:00
Steve Hill
286d589497
Modifications to shadowmapping example
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Change-Id: Idd0589033b56d82ba59258812a3bc0ecbc540ef3
Signed-off-by: saschawillems <webmaster@saschawillems.de>
2017-07-28 17:52:07 +02:00
saschawillems
2156fdddc6
gli as submodule
2017-07-24 21:38:18 +02:00
saschawillems
2e94a0281e
gli as submodule
2017-07-24 21:23:40 +02:00
saschawillems
b8288cdd89
Note about recursive clone and sub modules
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Fixes #359
2017-07-24 21:07:46 +02:00
saschawillems
b5f104785b
Removed local gli copy
2017-07-22 11:10:48 +02:00
Sascha Willems
3b25d64dbc
Merge pull request #361 from iostrowsINTEL/master
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Shadowmappingomni: Fix shadowCubeMap layout transitions and layout in…
2017-07-22 11:09:13 +02:00
Igor Ostrowski
b20147f1f4
Shadowmappingomni: Fix shadowCubeMap layout transitions and layout in descriptor set. Fixes #360
2017-07-20 17:24:40 +02:00
saschawillems
23dc4f4603
Appveyor: Init git submodules before build
2017-07-15 15:01:12 +02:00
saschawillems
b57a8466d1
glm as submodule
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refs #356
2017-07-15 14:54:00 +02:00
saschawillems
35f11147c3
Removed local glm copy
2017-07-15 13:36:52 +02:00
saschawillems
ec1b4a88c7
Randomized wind directions
2017-07-09 14:00:56 +02:00
saschawillems
9898e67f41
Compute buffer barrier pipeline flags (validation)
2017-07-09 12:36:56 +02:00
saschawillems
f383849c24
Calculate normals only on last iteration
2017-07-09 12:28:03 +02:00
saschawillems
db2aee7535
Toggle wind simulation
2017-07-09 11:59:28 +02:00
saschawillems
a55759b31b
Compute shader cloth simulation
2017-07-09 11:39:10 +02:00
Jussi Kukkonen
7798901a46
Support installing demos, support out-of-tree builds
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This is especially useful for cross-compile situation where testing
happens on target.
-DRESOURCE_INSTALL_DIR=<path> decides where data is installed (and
where the binaries will load the data from): if it's left empty,
then nothing will be installed and binaries will load the data from
CMAKE_SOURCE_DIR.
Binaries are now correctly built in CMAKE_BINARY_DIR.
2017-07-04 18:12:04 +03:00
saschawillems
fd439a59e2
Code cleanup, use VK_USE_PLATFORM_ defines where available
2017-07-02 11:57:47 +02:00
saschawillems
18df00c7b4
Add shaders as filters to examples (visual studios)
2017-07-01 13:28:31 +02:00
Sascha Willems
6c42abcfe3
Merge pull request #349 from brenwill/master
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Support MoltenVK extension names in call to vkCreateInstance().
2017-07-01 10:38:29 +02:00
Bill Hollings
2d515278e7
Support MoltenVK extension names in call to vkCreateInstance().
2017-06-30 21:55:17 -04:00
saschawillems
cdd73d0439
Initial camera position
2017-06-30 11:00:04 +02:00
Sascha Willems
b1da3e2cb1
Merge pull request #342 from brenwill/master
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Add support for iOS and macOS via MoltenVK
2017-06-29 19:57:58 +02:00
Sascha Willems
40ba8f13cd
Merge pull request #347 from aleksysokolowski-intel/master
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Proper app termination after WM_QUIT
2017-06-29 19:20:16 +02:00
asokolow
ed207ab030
whitespace fix
2017-06-27 09:03:26 +02:00