saschawillems
|
e0822966a3
|
Android build files
|
2017-03-12 13:40:50 +01:00 |
|
saschawillems
|
b34de6be7f
|
Copy base shaders for Android builds
|
2016-05-15 13:22:37 +02:00 |
|
saschawillems
|
4aaf45d06b
|
New Android NDK treats linker warnings as errors and fails on all projects using ASSIMP. Set LOCAL_DISABLE_FATAL_LINKER_WARNINGS to disable this behaviour.
|
2016-05-15 12:13:38 +02:00 |
|
saschawillems
|
3ae4f26901
|
Updated compute shader particle system with point sprites and gradient coloring
|
2016-05-14 23:09:17 +02:00 |
|
saschawillems
|
a09c169505
|
Update android application labels (#97)
|
2016-03-25 15:40:55 +01:00 |
|
saschawillems
|
a9fe22426f
|
Android support for Compute particles example, replacing separate Android version (#97)
|
2016-03-23 22:17:14 +01:00 |
|
saschawillems
|
e502785b1f
|
Frame rate independent animation updates
|
2016-03-11 20:09:12 +01:00 |
|
saschawillems
|
710ff2d511
|
Android application icon
|
2016-03-11 20:01:07 +01:00 |
|
saschawillems
|
72ff2a3866
|
Use base texture loading code for compute shader example, renamed main
|
2016-03-09 21:17:26 +01:00 |
|
saschawillems
|
e94c91bd21
|
Updated android texture and compute samples to use example base, added signal semaphore (#65), reuse global semaphore (#60)
|
2016-03-06 16:37:03 +01:00 |
|
Justin Li
|
311f223e10
|
Don't set flags on VkSemaphoreCreateInfo
|
2016-03-06 01:20:03 -05:00 |
|
saschawillems
|
b6da703b3b
|
Fixed descriptor set binding point index
|
2016-03-05 10:55:08 +01:00 |
|
saschawillems
|
211d17cbd9
|
No longer submit initial depth/stencil image barrier outside of setup command buffer (#57), updated swapChain usage to recent refactorings
|
2016-03-04 19:22:58 +01:00 |
|
saschawillems
|
c91341813c
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|