saschawillems
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a6e13b907f
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Android support for particle fire example (#97)
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2016-03-23 23:02:10 +01:00 |
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saschawillems
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a9fe22426f
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Android support for Compute particles example, replacing separate Android version (#97)
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2016-03-23 22:17:14 +01:00 |
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saschawillems
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edf195efb6
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Android support for Vulkan demo scene (#97)
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2016-03-23 21:45:43 +01:00 |
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saschawillems
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0966d21dc2
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Updated readmes on Android support and building (#97)
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2016-03-22 22:51:36 +01:00 |
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saschawillems
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8ef51855eb
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Android support for mesh example, some fixes for other android projects (#97)
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2016-03-22 22:28:08 +01:00 |
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Sascha Willems
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01c12ef327
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Added assimp (static library) to android makefiles (#97)
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2016-03-22 13:41:30 +01:00 |
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saschawillems
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16440383c5
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Removed deprecated separate triangle and texture demos, replaced with android build files (wip) (#97)
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2016-03-21 23:33:33 +01:00 |
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saschawillems
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0ffc005c8f
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Android makefiles, manifest and icon (#97)
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2016-03-20 16:27:32 +01:00 |
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saschawillems
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e502785b1f
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Frame rate independent animation updates
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2016-03-11 20:09:12 +01:00 |
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saschawillems
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710ff2d511
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Android application icon
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2016-03-11 20:01:07 +01:00 |
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saschawillems
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4f5abb1ca7
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Added frame timing functions to android base class
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2016-03-11 19:38:23 +01:00 |
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saschawillems
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4c217cef21
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Frame rate independent animation updates
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2016-03-11 18:54:37 +01:00 |
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saschawillems
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4ac655d8c2
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Moved to android base class, use wait and signal semaphores, renamed main for android mesh example
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2016-03-09 21:47:20 +01:00 |
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saschawillems
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774d1f37bd
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Use wait and signal semaphores, renamed main for android triangle example
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2016-03-09 21:37:46 +01:00 |
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saschawillems
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ae185d8f2e
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Use base texture loading code for android texture example, renamed main
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2016-03-09 21:19:37 +01:00 |
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saschawillems
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72ff2a3866
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Use base texture loading code for compute shader example, renamed main
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2016-03-09 21:17:26 +01:00 |
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saschawillems
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575c5c2060
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Moved texture loading code to android example base
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2016-03-09 21:06:39 +01:00 |
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saschawillems
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93a9c5c627
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submit setup command buffer and idle queue before destroying staging images
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2016-03-09 20:29:31 +01:00 |
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saschawillems
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e94c91bd21
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Updated android texture and compute samples to use example base, added signal semaphore (#65), reuse global semaphore (#60)
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2016-03-06 16:37:03 +01:00 |
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saschawillems
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9339cba2ad
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Added (temporary) vulkan android example base class
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2016-03-06 16:17:37 +01:00 |
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Justin Li
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311f223e10
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Don't set flags on VkSemaphoreCreateInfo
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2016-03-06 01:20:03 -05:00 |
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saschawillems
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b6da703b3b
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Fixed descriptor set binding point index
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2016-03-05 10:55:08 +01:00 |
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saschawillems
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211d17cbd9
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No longer submit initial depth/stencil image barrier outside of setup command buffer (#57), updated swapChain usage to recent refactorings
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2016-03-04 19:22:58 +01:00 |
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saschawillems
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edc92112df
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No longer submit initial depth/stencil image barrier outside of setup command buffer (#57), updated swapChain usage to recent refactorings
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2016-03-04 18:52:57 +01:00 |
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saschawillems
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0e00f30fb1
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Added missing mesh for android mesh example
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2016-03-04 17:07:09 +01:00 |
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saschawillems
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51f76c4845
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No longer submit initial depth/stencil image barrier outside of setup command buffer (#57), updated swapChain usage to recent refactorings
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2016-03-04 16:54:56 +01:00 |
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saschawillems
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c91341813c
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Added Vulkan examples sources!
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2016-02-16 15:07:25 +01:00 |
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saschawillems
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367fda186b
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Android examples and screenshots
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2016-02-14 18:50:04 +01:00 |
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saschawillems
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f06806147b
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Added android readme (stub)
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2016-02-14 17:04:13 +01:00 |
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