Commit graph

210 commits

Author SHA1 Message Date
saschawillems
852f4ad314 Fixes for examples using push constants (now working fine on AMD too) 2016-03-02 19:58:06 +01:00
saschawillems
c2306108c4 Rebuild SPIR-V shaders for tessellation example with recent glslangvalidator. Fixes #54 2016-03-01 22:05:49 +01:00
Sascha Willems
9698df0c3a Merge pull request #38 from jaakkowork/sphericalenvmapping-fixes
Fixed a mistake in sem.frag: pow(x,y) is undefined when x < 0
2016-03-01 22:00:05 +01:00
saschawillems
e45c90f180 Added shadow mapping example 2016-02-28 22:26:11 +01:00
saschawillems
9ecbaca69f Moved shaders for omni directional shadow mapping sample 2016-02-28 22:19:27 +01:00
saschawillems
9c5495e12e Started work on multi threaded rendering example 2016-02-25 22:08:47 +01:00
saschawillems
94f6b4a074 Updated mesh shaders (better lighting with specular) 2016-02-24 23:26:49 +01:00
saschawillems
4807931164 Updated bloom shaders (better lighting with specular) 2016-02-24 23:14:47 +01:00
Jaakko Konttinen
09869322af Fixed a mistake in sem.frag: pow(x,y) is undefined when x < 0 2016-02-22 16:46:29 -05:00
saschawillems
c91341813c Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00