Commit graph

7 commits

Author SHA1 Message Date
saschawillems
26c39e9c67 Fixed shadow back projections 2016-09-02 14:53:44 +02:00
saschawillems
eaf76fd6e7 Updated compute raytrace example. Pass scene primitives via SSBOs, shader tweaks, etc. 2016-09-01 22:55:57 +02:00
saschawillems
459dbbc5a1 Updated PN-Triangles tessellation shader demo 2016-05-21 16:01:48 +02:00
saschawillems
343a25cbed Small raytracing shader performance changes 2016-04-12 20:28:46 +02:00
saschawillems
7777a2a526 Ray tracer reflections (wip) 2016-03-28 00:18:10 +02:00
saschawillems
a666ca7d3c Ray tracing shadows 2016-03-27 23:45:41 +02:00
saschawillems
d71a7e7d9a Initial commit for compute shader ray tracing example (work in progress) 2016-03-27 21:49:14 +02:00