Commit graph

8 commits

Author SHA1 Message Date
Sascha Willems
d53f6f3622 Stage geometry nodes to device 2024-10-31 19:20:26 +01:00
Sascha Willems
259222054e Enable UI overlay for additional ray tracing samples 2024-03-19 21:59:25 +01:00
Sascha Willems
eda68d2421 Adjust descriptor pool
Fixes #1105
2024-02-18 14:53:16 +01:00
Sascha Willems
12892a87c2 Use no. of model images for pool size 2024-02-12 10:23:56 +01:00
Sascha Willems
8143b2d9e5 Code cleanup 2024-01-13 19:15:42 +01:00
Sascha Willems
a467d94159 Code comments 2023-11-28 20:01:12 +01:00
Sascha Willems
ef50bf9b8f Fix descriptor set
Fix pNext chaining
Code cleanupFixes #1088
Fixes #1089
2023-11-19 11:15:21 +01:00
Sascha Willems
5962189427
Add ray traced glTF sample (#1083)
* Started working on a ray tracing glTF sample

* Started working on a ray tracing glTF sample

Added textures using descriptor indexing

* Frame accumulation

Pass glTF node transforms to BLAS build

* Shader cleanup

* Code cleanup, flip Y using TLAS transform matrix

* Create AS for all primitives in the gltf scene

* Remove unused variables

* Added missing shaders

* Minor cleanup
2023-11-01 10:55:33 +01:00