Commit graph

8 commits

Author SHA1 Message Date
Ben Clayton
ca884587a4 Move shaders into glsl and hlsl directories
Move `data/shaders` to `data/shaders/glsl`
Move `data/hlsl` to `data/shaders/hlsl`

Fix up shader paths in the cpp files to point to the new glsl location.

`data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for
now).

Issue: #723
2020-06-01 12:22:28 +01:00
Sascha Willems
0eef7f2ee1 Removed unused gli includes 2019-08-03 10:15:55 +02:00
Igor Ostrowski
4911aa7d18 Fix maxInlineUniformBlockBindings value + comment 2018-11-14 17:32:46 +01:00
saschawillems
6e30114b1d Material randomization, added sample to readme 2018-10-07 11:44:47 +02:00
saschawillems
e36b0ae021 Enable additional required extensions 2018-10-07 11:26:30 +02:00
saschawillems
38cd7581b6 UI button for updating inline uniform blocks at runtime 2018-10-07 11:12:05 +02:00
saschawillems
367fce5b46 Reworked inline uniform block example 2018-10-07 10:27:28 +02:00
saschawillems
dff35dd336 Started work on inline uniform block example (VK_EXT_inline_uniform_block) 2018-09-13 22:46:17 +02:00