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claude_code
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procedural-3d-engine
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saschawillems
25c38e7312
Store and reuse pointer to mapped particle memory instead of mapping/unmapping each frame, refactoring
2016-03-17 20:28:07 +01:00
saschawillems
598da3670e
Custom sampler for particle textures
2016-03-15 22:53:23 +01:00
saschawillems
e9784afba4
Added cpu based fire particle system (wip)
2016-03-15 22:38:32 +01:00