/* Copyright (c) 2023, Sascha Willems * * SPDX-License-Identifier: MIT * */ layout(push_constant) uniform BufferReferences { uint64_t vertices; uint64_t indices; uint64_t bufferAddress; } bufferReferences; layout(buffer_reference, scalar) buffer Vertices {vec4 v[]; }; layout(buffer_reference, scalar) buffer Indices {uint i[]; }; layout(buffer_reference, scalar) buffer Data {vec4 f[]; };