cd jni call ndk-build if %ERRORLEVEL% EQU 0 ( echo ndk-build has failed, build cancelled cd.. mkdir "assets\shaders\base" xcopy "..\..\data\shaders\base\*.spv" "assets\shaders\base" /Y mkdir "assets\shaders\deferredshadows" xcopy "..\..\data\shaders\deferredshadows\*.spv" "assets\shaders\deferredshadows" /Y mkdir "assets\models\armor" xcopy "..\..\data\models\armor\*.*" "assets\models\armor" /Y mkdir "assets\textures" xcopy "..\..\data\textures\pattern_57_diffuse_bc3.ktx" "assets\textures" /Y xcopy "..\..\data\textures\pattern_57_normal_bc3.ktx" "assets\textures" /Y mkdir "assets\models" xcopy "..\..\data\models\openbox.dae" "assets\models" /Y mkdir "res\drawable" xcopy "..\..\android\images\icon.png" "res\drawable" /Y call ant debug -Dout.final.file=vulkanDeferredshadows.apk ) ELSE ( echo error : ndk-build failed with errors! cd.. )