# Building The repository contains everything required to compile and build the examples on Windows, Linux and Android using a C++ compiler that supports C++11. All required dependencies are included. ## Windows [![Build status](https://ci.appveyor.com/api/projects/status/abylymfyil0mhpx8?svg=true)](https://ci.appveyor.com/project/SaschaWillems/vulkan) Use the provided CMakeLists.txt with [CMake](https://cmake.org) to generate a build configuration for your favorite IDE or compiler, e.g.: ``` cmake -G "Visual Studio 14 2015 Win64" ``` ## Linux [![Build Status](https://travis-ci.org/SaschaWillems/Vulkan.svg?branch=master)](https://travis-ci.org/SaschaWillems/Vulkan) Use the provided CMakeLists.txt with [CMake](https://cmake.org) to generate a build configuration for your favorite IDE or compiler. Note that you need [assimp](https://github.com/assimp/assimp) in order to compile the examples for Linux. Either compile and install from the repository, or install libassimp-dev. The examples require at least version 3.2. ##### [Window system integration](https://www.khronos.org/registry/vulkan/specs/1.0-wsi_extensions/html/vkspec.html#wsi) - **XCB**: Default WSI (if no cmake option is specified) - **Wayland**: Use cmake option ```USE_WAYLAND_WSI``` (```-DUSE_WAYLAND_WSI=ON```) - **DirectToDisplay**: Use cmake option ```USE_D2D_WSI``` (```-DUSE_D2D_WSI=ON```) ## [Android](android/) Building on Android is done using the [Gradle Build Tool](https://gradle.org/). Put the ```bin``` directory of it somewhere in your path and from the root of the repository run: ``` cd android gradle assembleDebug ``` This will build all samples and output the apks to ```android\examples\bin```. If you want to build and install on a connected device or emulator image, run ```gradle installDebug``` instead. ## [iOS and macOS](xcode/) Building for *iOS* and *macOS* is done using the [examples](xcode/examples.xcodeproj) *Xcode* project found in the [xcode](xcode) directory. These examples use the [**MoltenVK**](https://moltengl.com/moltenvk) Vulkan driver to provide Vulkan support on *iOS* and *macOS*, and require an *iOS* or *macOS* device that supports *Metal*. Please see the [MoltenVK Examples readme](xcode/README_MoltenVK_Examples.md) for more info on acquiring **MoltenVK** and building and deploying the examples on *iOS* and *macOS*.