apply plugin: 'com.android.application' apply from: '../gradle/outputfilename.gradle' android { compileSdkVersion 26 defaultConfig { applicationId "de.saschawillems.vulkanTexturecubemapArray" minSdkVersion 19 targetSdkVersion 26 versionCode 1 versionName "1.0" ndk { abiFilters "armeabi-v7a" } externalNativeBuild { cmake { cppFlags "-std=c++14" arguments "-DANDROID_STL=c++_shared", '-DANDROID_TOOLCHAIN=clang' } } } sourceSets { main.assets.srcDirs = ['assets'] } buildTypes { release { minifyEnabled false proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' } } externalNativeBuild { cmake { path "CMakeLists.txt" } } } task copyTask { copy { from '../../common/res/drawable' into "src/main/res/drawable" include 'icon.png' } copy { from '../../../data/shaders/glsl/base' into 'assets/shaders/glsl/base' include '*.spv' } copy { from '../../../data/shaders/glsl/texturecubemaparray' into 'assets/shaders/glsl/texturecubemaparray' include '*.*' } copy { from '../../../data/models' into 'assets/models' include 'sphere.obj' } copy { from '../../../data/models' into 'assets/models' include 'teapot.dae' } copy { from '../../../data/models' into 'assets/models' include 'torusknot.obj' } copy { from '../../../data/models' into 'assets/models' include 'cube.obj' } copy { from '../../../data/models' into 'assets/models' include 'venus.fbx' } copy { from '../../../data/textures' into 'assets/textures' include 'cubemap_array.ktx' } } preBuild.dependsOn copyTask