* Fix clang Objective-C++ flags for macOS command line builds * Fix getAssetPath() and getShaderBasePath() for macOS command line builds * Protect debugUtilsMessageCallback() from failing when pMessageIdName is NULL * Fix a few clang function override and mismatched type warnings * Fix validation layer warnings on exit for computeraytracing example * Fix regression in text visibility toggle for textOverlay example * Support VK_USE_PLATFORM_METAL_EXT vs. deprecated VK_USE_PLATFORM_MACOS_MVK / DVK_USE_PLATFORM_IOS_MVK * Check dynamic state features before enabling capabilities in dynamicstate example * Fix vkCmdDraw() vertexCount argument (PARTICLE_COUNT) in particlesystem example * Update examples list and restore benchmarking script (to top level) * Fix validation warning in descriptorindexing example * Fix device max recursion depth validation warnings in ray tracing examples * Fix OpenMP build settings for texture3d example on all platforms * Update and simplify build instructions for macOS * Update CI script with correct library path for libomp on macOS x86_64 * Update CI scipt to install libomp prior to macOS builds * Trying one more time to get the CI script working for macOS libomp * Fix vertexCount argument using calculated size in particlesystem example * Fix combined image descriptor offset calculation in descriptorbuffer example * Add iOS App support for Vulkan examples on simulator and physical devices * Add continuous integration (CI) script for iOS * Update CI script to build iOS using Xcode 14 via macos-12 runner-image * Update iOS project docs for Xcode 14 and rename ios folder to apple * Update macOS docs and CI script to use LIBOMP_PREFIX for OpenMP library path * Delete benchmark-all-validate.py Delete benchmark script as per feedback from Sascha Willems * Update debugprintf example documentation in examples.h
42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
/*
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* MVKExample.h
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*
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* Copyright (c) 2016-2017 The Brenwill Workshop Ltd.
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* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
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*/
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#pragma once
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#include "vulkanexamplebase.h"
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// Wrapper class for the SW VulkanExample instance.
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class MVKExample {
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public:
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void renderFrame();
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void displayLinkOutputCb(); // SRS - expose VulkanExampleBase::displayLinkOutputCb() to DemoViewController
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void keyPressed(uint32_t keyChar); // SRS - expose keyboard events to DemoViewController
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void keyDown(uint32_t keyChar);
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void keyUp(uint32_t keyChar);
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void mouseDown(double x, double y); // SRS - expose mouse events to DemoViewController
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void mouseUp();
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void rightMouseDown(double x, double y);
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void rightMouseUp();
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void otherMouseDown(double x, double y);
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void otherMouseUp();
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void mouseDragged(double x, double y);
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void scrollWheel(short wheelDelta);
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void fullScreen(bool fullscreen); // SRS - expose VulkanExampleBase::settings.fullscreen to DemoView (macOS only)
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MVKExample(void* view, double scaleUI); // SRS - support UIOverlay scaling parameter based on device and display type
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~MVKExample();
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protected:
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VulkanExampleBase* _vulkanExample;
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};
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