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benchmark.hpp
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Output device info, benchmark result file optional
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2018-01-19 21:43:00 +01:00 |
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camera.hpp
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Merge glTF branch (#747)
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2020-07-28 20:20:38 +02:00 |
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CMakeLists.txt
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Merge glTF branch (#747)
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2020-07-28 20:20:38 +02:00 |
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frustum.hpp
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Moved frustum class to vks namespace (Refs #260)
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2017-02-12 13:37:12 +01:00 |
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keycodes.hpp
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Removed key dummy codes for android
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2017-11-04 10:33:55 +01:00 |
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threadpool.hpp
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fix error build
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2017-03-18 19:30:26 +03:00 |
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VulkanAndroid.cpp
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Android alert display functionality using JNI
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2018-04-30 22:24:45 +02:00 |
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VulkanAndroid.h
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Android alert display functionality using JNI
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2018-04-30 22:24:45 +02:00 |
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VulkanBuffer.hpp
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Initialize buffer and memory with VK_NULL_HANDLE
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2017-04-16 13:39:36 +02:00 |
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VulkanDebug.cpp
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Use VK_EXT_debug_utils instead of deprecated VK_EXT_debug_report for debugging
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2019-10-18 20:51:46 +02:00 |
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VulkanDebug.h
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Debug message callback calling conventions
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2017-11-04 15:48:51 +01:00 |
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VulkanDevice.hpp
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Use explicit ctor, remove unreachable code, and make functions const
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2020-06-03 10:40:46 -04:00 |
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vulkanexamplebase.cpp
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Merge pull request #704 from MattGuerrette/master
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2020-07-30 19:54:09 +02:00 |
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vulkanexamplebase.h
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Add command flag for picking between shaders
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2020-06-01 12:22:28 +01:00 |
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VulkanFrameBuffer.hpp
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Merge glTF branch (#747)
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2020-07-28 20:20:38 +02:00 |
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VulkanglTFModel.cpp
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Merge glTF branch (#747)
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2020-07-28 20:20:38 +02:00 |
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VulkanglTFModel.h
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Merge glTF branch (#747)
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2020-07-28 20:20:38 +02:00 |
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VulkanHeightmap.hpp
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Replaced gli with libktx for terrain tessellation height map loading
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2019-08-03 10:39:39 +02:00 |
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VulkanInitializers.hpp
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Merge glTF scene rendering sample (#744)
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2020-07-04 14:20:45 +02:00 |
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VulkanSwapChain.hpp
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Fix typos
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2020-01-12 12:56:16 +01:00 |
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VulkanTexture.hpp
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Merge pull request #653 from httpdigest/master
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2020-02-14 07:00:18 +01:00 |
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VulkanTools.cpp
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shadowmappping: check if depth format supports LINEAR filtering
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2020-06-20 00:08:13 +02:00 |
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VulkanTools.h
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shadowmappping: check if depth format supports LINEAR filtering
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2020-06-20 00:08:13 +02:00 |
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VulkanUIOverlay.cpp
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Load UI overla font from asset path
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2020-02-17 21:09:43 +01:00 |
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VulkanUIOverlay.h
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Optimized UI overlay strategy
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2018-09-01 12:58:28 +02:00 |