Modern Vulkan-based 3D engine featuring procedural shape generation, scene management, and ImGui integration
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2015-08-16 12:10:57 +02:00
images Added some images, extended readme 2015-08-15 11:47:16 +02:00
models Added COLLADA and glTF formats for vulkanscene 2015-08-16 11:58:50 +02:00
.gitignore Added models for hamardillo, missing .obj wavefront files, added .obj wavefront files exception to .gitignore 2015-08-15 17:33:51 +02:00
README.md Chapter on 3D models 2015-08-16 12:10:57 +02:00

Vulkan examples and demos

Vulkan Logo

Future place for examples and demos for Khronos' modern 3D and compute API

Vulkan from my point-of-view

Vulkan demo scene

I recently did a write-up with my personal view on Vulkan for a hobby developer. It goes into detail on some of the most important things to consider when deciding on how to switch over from Vulkan and also clears up some things that several press articles got wrong.

You can read it here

3D models

This repository also contains the 3D models used for examples (and screenshots), see the respective README for details.

External resources

A list of interesting links on Vulkan :