procedural-3d-engine/computeparticles
2016-08-16 23:06:27 +02:00
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computeparticles.cpp Use compute queue (and separate CB) for compute dispatch (Refs #211), heavy refactor, moved graphics and compute into two structs to make things clearer 2016-08-16 23:06:27 +02:00
computeparticles.vcxproj Remove VK_PROTOTYPES 2016-03-22 00:25:50 +00:00
computeparticles.vcxproj.filters Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00