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procedural-3d-engine
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04dffbadf3
procedural-3d-engine
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computeparticles
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saschawillems
04dffbadf3
Use compute queue (and separate CB) for compute dispatch (Refs
#211
), heavy refactor, moved graphics and compute into two structs to make things clearer
2016-08-16 23:06:27 +02:00
..
computeparticles.cpp
Use compute queue (and separate CB) for compute dispatch (Refs
#211
), heavy refactor, moved graphics and compute into two structs to make things clearer
2016-08-16 23:06:27 +02:00
computeparticles.vcxproj
Remove VK_PROTOTYPES
2016-03-22 00:25:50 +00:00
computeparticles.vcxproj.filters
Added Vulkan examples sources!
2016-02-16 15:07:25 +01:00