procedural-3d-engine/data/shaders/glsl/texturemipmapgen
2022-08-03 20:11:40 +02:00
..
texture.frag Get sampler index from UBO instead of passing from VS to FS 2022-08-03 20:11:40 +02:00
texture.frag.spv
texture.vert Get sampler index from UBO instead of passing from VS to FS 2022-08-03 20:11:40 +02:00
texture.vert.spv