procedural-3d-engine/data/shaders/hlsl/offscreen
Sascha Willems 465c18862c Clean up vertex inputs
Fixes #766
2022-08-04 17:24:11 +02:00
..
mirror.frag Clean up vertex inputs 2022-08-04 17:24:11 +02:00
mirror.frag.spv Clean up vertex inputs 2022-08-04 17:24:11 +02:00
mirror.vert Clean up vertex inputs 2022-08-04 17:24:11 +02:00
mirror.vert.spv Clean up vertex inputs 2022-08-04 17:24:11 +02:00
phong.frag
phong.frag.spv Add pre-built HLSL shaders 2020-06-01 12:22:28 +01:00
phong.vert Merge glTF branch (#747) 2020-07-28 20:20:38 +02:00
phong.vert.spv Merge glTF branch (#747) 2020-07-28 20:20:38 +02:00
quad.frag
quad.frag.spv Add pre-built HLSL shaders 2020-06-01 12:22:28 +01:00
quad.vert Merge glTF branch (#747) 2020-07-28 20:20:38 +02:00
quad.vert.spv Merge glTF branch (#747) 2020-07-28 20:20:38 +02:00