procedural-3d-engine/data
2016-03-02 21:13:23 +01:00
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models Added shadow mapping example 2016-02-28 22:26:11 +01:00
shaders Update spherical environment mapping shaders to reflect camera orientation for normals 2016-03-02 21:13:23 +01:00
textures Replaced separate mat cap textures into one texture array 2016-03-02 20:58:00 +01:00
font.fnt Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00