procedural-3d-engine/data/shaders
2022-08-03 20:11:40 +02:00
..
glsl Get sampler index from UBO instead of passing from VS to FS 2022-08-03 20:11:40 +02:00
hlsl Get sampler index from UBO instead of passing from VS to FS 2022-08-03 20:11:40 +02:00