procedural-3d-engine/data
2016-10-10 20:45:54 +02:00
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models Compute shader frustum culling and lod selection example (wip) 2016-10-08 16:50:09 +02:00
shaders Removed unused instance and vertex attributes 2016-10-10 20:45:54 +02:00
textures Better texture for demonstrating mip maps 2016-09-03 22:31:12 +02:00
font.fnt Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00