..
bloom
Cleaned up includes
2020-08-09 13:16:35 +02:00
computecloth
Cleaned up includes
2020-08-09 13:16:35 +02:00
computecullandlod
Cleaned up includes
2020-08-09 13:16:35 +02:00
computeheadless
Change scope of validationExt and validationLayerName variables
2021-01-18 17:41:41 +01:00
computenbody
Cleaned up includes
2020-08-09 13:16:35 +02:00
computeparticles
Cleaned up includes
2020-08-09 13:16:35 +02:00
computeraytracing
Cleaned up includes
2020-08-09 13:16:35 +02:00
computeshader
Use concurrent sharing mode for image if compute and graphics queue family indices differ
2020-08-29 12:19:05 +02:00
conditionalrender
Cleaned up includes
2020-08-09 13:16:35 +02:00
conservativeraster
Cleaned up includes
2020-08-09 13:16:35 +02:00
debugmarker
Cleaned up includes
2020-08-09 13:16:35 +02:00
deferred
Cleaned up includes
2020-08-09 13:16:35 +02:00
deferredmultisampling
Cleaned up includes
2020-08-09 13:16:35 +02:00
deferredshadows
Fixed typos
2020-08-09 14:39:32 +02:00
descriptorindexing
Cleaned up includes
2020-08-09 13:16:35 +02:00
descriptorsets
Fixed typos
2020-08-09 14:39:32 +02:00
displacement
Cleaned up includes
2020-08-09 13:16:35 +02:00
distancefieldfonts
Cleaned up includes
2020-08-09 13:16:35 +02:00
dynamicuniformbuffer
Cleaned up includes
2020-08-09 13:16:35 +02:00
gears
Cleaned up includes
2020-08-09 13:16:35 +02:00
geometryshader
Fixed typos
2020-08-09 14:39:32 +02:00
gltfloading
Fixed typos
2020-08-09 14:39:32 +02:00
gltfscenerendering
Fixed typos
2020-08-09 14:39:32 +02:00
gltfskinning
Split texture class into header and implementation
2020-08-08 22:54:34 +02:00
hdr
Cleaned up includes
2020-08-09 13:16:35 +02:00
imgui
Cleaned up includes
2020-08-09 13:16:35 +02:00
indirectdraw
Fixed typos
2020-08-09 14:39:32 +02:00
inlineuniformblocks
Cleaned up includes
2020-08-09 13:16:35 +02:00
inputattachments
Cleaned up includes
2020-08-09 13:16:35 +02:00
instancing
Cleaned up includes
2020-08-09 13:16:35 +02:00
multisampling
Cleaned up includes
2020-08-09 13:16:35 +02:00
multithreading
Cleaned up includes
2020-08-09 13:16:35 +02:00
multiview
Cleaned up includes
2020-08-09 13:16:35 +02:00
negativeviewportheight
Cleaned up includes
2020-08-09 13:16:35 +02:00
occlusionquery
Cleaned up includes
2020-08-09 13:16:35 +02:00
offscreen
Optimizations and code-cleanup
2020-10-09 11:07:19 +02:00
oit
Use push constants for fixed object data, some minor code cleanup
2020-08-21 17:27:54 +02:00
parallaxmapping
Cleaned up includes
2020-08-09 13:16:35 +02:00
particlefire
Cleaned up includes
2020-08-09 13:16:35 +02:00
pbrbasic
Fixed typos
2020-08-09 13:38:33 +02:00
pbribl
Fixed typos
2020-08-09 13:38:33 +02:00
pbrtexture
Fixed typos
2020-08-09 13:38:33 +02:00
pipelines
Cleaned up includes
2020-08-09 13:16:35 +02:00
pipelinestatistics
Cleaned up includes
2020-08-09 13:16:35 +02:00
pushconstants
Cleaned up includes
2020-08-09 13:16:35 +02:00
pushdescriptors
Cleaned up includes
2020-08-09 13:16:35 +02:00
radialblur
Cleaned up includes
2020-08-09 13:16:35 +02:00
rayquery
Release resources, fixes validation
2020-12-12 08:40:28 +01:00
raytracingbasic
Apply shader group handle alignment where required
2020-12-12 08:20:33 +01:00
raytracingcallable
Fixed comments
2021-01-17 20:08:49 +01:00
raytracingreflections
Fixed comments
2021-01-17 20:08:49 +01:00
raytracingshadows
Fixed comments
2021-01-17 20:08:49 +01:00
renderheadless
Change scope of validationExt and validationLayerName variables
2021-01-18 17:41:41 +01:00
screenshot
Fixed typos
2020-08-09 13:48:49 +02:00
shadowmapping
Fixed typos
2020-08-09 13:48:49 +02:00
shadowmappingcascade
Fixed typos
2020-08-09 13:48:49 +02:00
shadowmappingomni
Fixed typos
2020-08-09 13:48:49 +02:00
specializationconstants
Cleaned up includes
2020-08-09 13:16:35 +02:00
sphericalenvmapping
Cleaned up includes
2020-08-09 13:16:35 +02:00
ssao
Fixed typos
2020-08-09 13:48:49 +02:00
stencilbuffer
Cleaned up includes
2020-08-09 13:16:35 +02:00
subpasses
Fixed typos
2020-08-09 13:48:49 +02:00
terraintessellation
Fixed typos
2020-08-09 13:48:49 +02:00
tessellation
Fixed typos
2020-08-09 13:48:49 +02:00
textoverlay
Fixed typos
2020-08-09 13:48:49 +02:00
texture
Cleaned up includes
2020-08-09 13:16:35 +02:00
texture3d
Enable OpenMP
2020-09-17 13:55:26 +02:00
texturearray
Cleaned up includes
2020-08-09 13:16:35 +02:00
texturecubemap
Cleaned up includes
2020-08-09 13:16:35 +02:00
texturecubemaparray
Fixed coordinate transformation for skybox and reflection objects
2020-08-28 21:15:13 +02:00
texturemipmapgen
Cleaned up includes
2020-08-09 13:16:35 +02:00
texturesparseresidency
Cleaned up includes
2020-08-09 13:16:35 +02:00
triangle
Add DirectFB WSI support ( #761 )
2020-09-13 10:12:33 +02:00
variablerateshading
Proper cleanup
2020-09-12 13:06:39 +02:00
viewportarray
Cleaned up includes
2020-08-09 13:16:35 +02:00
vulkanscene
Cleaned up includes
2020-08-09 13:16:35 +02:00
CMakeLists.txt
Added samples for ray queries and callable ray tracing shaders
2020-11-23 12:25:49 +01:00