..
bloom
Only apply stencil flag if selected format has a stencil part
2022-05-14 11:44:57 +02:00
computecloth
Fix queue family transfer operations between graphics <-> compute queues, generalize getQueueFamilyIndex() to support VkQueueFlags vs. VkQueueFlagBits, computecloth deltaT now based on frameTimer
2022-07-07 09:57:01 -04:00
computecullandlod
Fix queue family transfer operations between graphics <-> compute queues, generalize getQueueFamilyIndex() to support VkQueueFlags vs. VkQueueFlagBits, computecloth deltaT now based on frameTimer
2022-07-07 09:57:01 -04:00
computeheadless
Headless examples: update validation layer name & implement macOS VK_KHR_portability_subset / VK_KHR_portability_enumeration
2022-07-27 13:43:52 -04:00
computenbody
Fix queue family transfer operations between graphics <-> compute queues, generalize getQueueFamilyIndex() to support VkQueueFlags vs. VkQueueFlagBits, computecloth deltaT now based on frameTimer
2022-07-07 09:57:01 -04:00
computeparticles
Fix queue family transfer operations between graphics <-> compute queues, generalize getQueueFamilyIndex() to support VkQueueFlags vs. VkQueueFlagBits, computecloth deltaT now based on frameTimer
2022-07-07 09:57:01 -04:00
computeraytracing
Align UBO sizes between code and shaders for computeraytracing, ssao, & texturearray examples
2022-08-08 13:46:30 -04:00
computeshader
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
conditionalrender
ImGui example now shows Vulkan API and driver info, ImGui+TextOverlay+ConditionalRender+gltfSceneRendering examples now support macOS retina displays
2022-07-13 12:24:26 -04:00
conservativeraster
Code cleanup
2022-07-30 09:27:50 +02:00
debugmarker
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
deferred
Merge pull request #959 from itoral/fix_depth_stencil_aspects
2022-07-30 08:56:32 +02:00
deferredmultisampling
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
deferredshadows
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
descriptorindexing
Fix cube count & indices logic error in descriptorindexing example
2022-08-08 02:15:03 -04:00
descriptorsets
Fixes in examples: support swapchain image count change on resize, fix multiple validation layer errors on resize and quit, multiview now supports resize/fullscreen, computecloth deltaT now based on frame time, multisampling recreates attachments on resize, P key now pauses computeparticles, descriptorsets, and pushdescriptors
2022-07-07 09:57:01 -04:00
displacement
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
distancefieldfonts
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
dynamicrendering
Added comment for required extensions
2022-08-02 10:19:49 +02:00
dynamicuniformbuffer
Fix bound range in dynamicuniformbuffer sample
2021-08-31 12:27:52 +02:00
gears
Ray tracing samples can now also use the UI overlay
2021-08-28 12:59:10 +02:00
geometryshader
Ray tracing samples can now also use the UI overlay
2021-08-28 12:59:10 +02:00
gltfloading
Slightly reworked glTF samples
2022-08-06 10:16:54 +02:00
gltfscenerendering
Slightly reworked glTF samples
2022-08-06 10:16:54 +02:00
gltfskinning
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
graphicspipelinelibrary
Change light pos
2022-07-30 09:16:36 +02:00
hdr
Merge pull request #959 from itoral/fix_depth_stencil_aspects
2022-07-30 08:56:32 +02:00
imgui
Fix F1 on/off toggle for ImGui overlay (all platforms), clean up keycode handling (mostly macOS/iOS)
2022-08-01 16:11:57 -04:00
indirectdraw
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
inlineuniformblocks
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
inputattachments
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
instancing
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
multisampling
Merge pull request #959 from itoral/fix_depth_stencil_aspects
2022-07-30 08:56:32 +02:00
multithreading
Fix F1 on/off toggle for ImGui overlay (all platforms), clean up keycode handling (mostly macOS/iOS)
2022-08-01 16:11:57 -04:00
multiview
Merge pull request #959 from itoral/fix_depth_stencil_aspects
2022-07-30 08:56:32 +02:00
negativeviewportheight
Ray tracing samples can now also use the UI overlay
2021-08-28 12:59:10 +02:00
occlusionquery
Disable culling for models
2021-11-11 20:01:03 +01:00
offscreen
Fix various cases of image views with incorrect stencil aspect
2022-06-30 09:40:18 +02:00
oit
MoltenVK-specific fixes for descriptorindexing and oit examples
2022-08-05 00:27:58 -04:00
parallaxmapping
Ray tracing samples can now also use the UI overlay
2021-08-28 12:59:10 +02:00
particlefire
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
pbrbasic
Ray tracing samples can now also use the UI overlay
2021-08-28 12:59:10 +02:00
pbribl
Ray tracing samples can now also use the UI overlay
2021-08-28 12:59:10 +02:00
pbrtexture
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
pipelines
Fixes to dynamic state behavior in pipelines demo
2022-09-14 15:06:17 +01:00
pipelinestatistics
Ray tracing samples can now also use the UI overlay
2021-08-28 12:59:10 +02:00
pushconstants
Ray tracing samples can now also use the UI overlay
2021-08-28 12:59:10 +02:00
pushdescriptors
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
radialblur
Fix various cases of image views with incorrect stencil aspect
2022-06-30 09:40:18 +02:00
rayquery
Fix descriptor pool sizes
2022-09-10 09:05:07 +02:00
raytracingbasic
Reset resize flag after resize is handled
2022-08-11 13:37:06 +02:00
raytracingcallable
Reset resize flag after resize is handled
2022-08-11 13:37:06 +02:00
raytracingreflections
Remove duplicate code
2022-08-19 17:50:10 +02:00
raytracingshadows
Reset resize flag after resize is handled
2022-08-11 13:37:06 +02:00
renderheadless
Merge pull request #959 from itoral/fix_depth_stencil_aspects
2022-07-30 08:56:32 +02:00
screenshot
Ray tracing samples can now also use the UI overlay
2021-08-28 12:59:10 +02:00
shadowmapping
Pass depth range to depth map visualization shader
2022-05-08 11:43:06 +02:00
shadowmappingcascade
Ray tracing samples can now also use the UI overlay
2021-08-28 12:59:10 +02:00
shadowmappingomni
Fix various cases of image views with incorrect stencil aspect
2022-06-30 09:40:18 +02:00
specializationconstants
MoltenVK-specific config for computeraytracing and specializationconstants examples
2022-08-05 14:54:25 -04:00
sphericalenvmapping
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
ssao
Align UBO sizes between code and shaders for computeraytracing, ssao, & texturearray examples
2022-08-08 13:46:30 -04:00
stencilbuffer
Ray tracing samples can now also use the UI overlay
2021-08-28 12:59:10 +02:00
subpasses
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
terraintessellation
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
tessellation
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
textoverlay
Fix F1 on/off toggle for ImGui overlay (all platforms), clean up keycode handling (mostly macOS/iOS)
2022-08-01 16:11:57 -04:00
texture
Ray tracing samples can now also use the UI overlay
2021-08-28 12:59:10 +02:00
texture3d
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
texturearray
Align UBO sizes between code and shaders for computeraytracing, ssao, & texturearray examples
2022-08-08 13:46:30 -04:00
texturecubemap
Fixing several validation related issues
2021-10-24 13:00:11 +02:00
texturecubemaparray
Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
2022-07-07 09:57:01 -04:00
texturemipmapgen
Get sampler index from UBO instead of passing from VS to FS
2022-08-03 20:11:40 +02:00
texturesparseresidency
Remove requirement for shaderResourceMinLod
2022-08-21 16:19:44 +02:00
triangle
Move macOS benchmarking to NSApp rendering loop, makes example windows visible vs. headless
2022-08-01 16:52:06 -04:00
variablerateshading
Reset resize flag after resize is handled
2022-08-11 15:31:41 +02:00
vertexattributes
Code Review: a) revert TinyGLTF #defines, b) call vkDeviceWaitIdle() in macOS/iOS termination handlers, c) remove OpenMP target_compile_options() in CMakeLists
2022-07-27 01:21:20 -04:00
viewportarray
Ray tracing samples can now also use the UI overlay
2021-08-28 12:59:10 +02:00
vulkanscene
Ray tracing samples can now also use the UI overlay
2021-08-28 12:59:10 +02:00
CMakeLists.txt
CMakeLists optimization: find OpenMP package only for relevant examples (texture3d)
2022-08-05 00:33:48 -04:00