procedural-3d-engine/data/shaders/offscreen
2016-07-06 21:13:24 +02:00
..
generate-spirv.bat
mirror.frag Use gl_FrontFacing to determine mirrored surface side, enable clipping (Refs #190) 2016-07-06 21:13:24 +02:00
mirror.frag.spv Use gl_FrontFacing to determine mirrored surface side, enable clipping (Refs #190) 2016-07-06 21:13:24 +02:00
mirror.vert Use gl_FrontFacing to determine mirrored surface side, enable clipping (Refs #190) 2016-07-06 21:13:24 +02:00
mirror.vert.spv Use gl_FrontFacing to determine mirrored surface side, enable clipping (Refs #190) 2016-07-06 21:13:24 +02:00
phong.frag
phong.frag.spv
phong.vert Use gl_FrontFacing to determine mirrored surface side, enable clipping (Refs #190) 2016-07-06 21:13:24 +02:00
phong.vert.spv Use gl_FrontFacing to determine mirrored surface side, enable clipping (Refs #190) 2016-07-06 21:13:24 +02:00
quad.frag
quad.frag.spv
quad.vert
quad.vert.spv