procedural-3d-engine/external/gli/gli/core/copy.inl
2016-02-16 15:07:25 +01:00

256 lines
7.3 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Image (gli.g-truc.net)
///
/// Copyright (c) 2008 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file gli/core/copy.inl
/// @date 2013-01-23 / 2013-02-03
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace gli
{
inline image copy(image const & Image)
{
image Result(Image.format(), Image.dimensions());
memcpy(Result.data(), Image.data(), Image.size());
return Result;
}
inline texture copy(texture const & Texture)
{
texture Copy(
Texture.target(),
Texture.format(),
Texture.dimensions(),
Texture.layers(),
Texture.faces(),
Texture.levels());
memcpy(Copy.data(), Texture.data(), Copy.size());
return Copy;
}
template <typename texType>
inline texture copy(texType const & Texture)
{
texture Copy(
Texture.target(),
Texture.format(),
Texture.texture::dimensions(),
Texture.layers(),
Texture.faces(),
Texture.levels());
memcpy(Copy.data(), Texture.data(), Copy.size());
return Copy;
}
template <typename texType>
inline texture copy(texType const & Texture, typename texType::format_type Format)
{
assert(block_size(Texture.format()) == block_size(Format));
texture Copy(
Texture.target(),
Format,
Texture.dimensions(),
Texture.layers(),
Texture.faces(),
Texture.levels());
memcpy(Copy.data(), Texture.data(), Copy.size());
return Copy;
}
inline texture copy
(
texture1D const & Texture,
texture1D::size_type BaseLevel, texture1D::size_type MaxLevel
)
{
assert(BaseLevel <= MaxLevel);
assert(BaseLevel < Texture.levels());
assert(MaxLevel < Texture.levels());
texture1D Copy(
Texture.format(),
texture1D::dim_type(Texture[BaseLevel].dimensions().x),
MaxLevel - BaseLevel + 1);
memcpy(Copy.data(), Texture[BaseLevel].data(), Copy.size());
return Copy;
}
inline texture copy
(
texture1DArray const & Texture,
texture1DArray::size_type BaseLayer, texture1DArray::size_type MaxMayer,
texture1DArray::size_type BaseLevel, texture1DArray::size_type MaxLevel
)
{
assert(BaseLevel <= MaxLevel);
assert(BaseLevel < Texture.levels());
assert(MaxLevel < Texture.levels());
assert(BaseLayer <= MaxMayer);
assert(BaseLayer < Texture.layers());
assert(MaxMayer < Texture.layers());
texture1DArray Copy(
Texture.format(),
texture1DArray::dim_type(Texture[BaseLayer][BaseLevel].dimensions().x),
MaxMayer - BaseLayer + 1,
MaxLevel - BaseLevel + 1);
for(texture1DArray::size_type Layer = 0; Layer < Copy.layers(); ++Layer)
memcpy(Copy[Layer].data(), Texture[Layer + BaseLayer][BaseLevel].data(), Copy[Layer].size());
return Copy;
}
inline texture copy
(
texture2D const & Texture,
texture2D::size_type BaseLevel, texture2D::size_type MaxLevel
)
{
assert(BaseLevel <= MaxLevel);
assert(BaseLevel < Texture.levels());
assert(MaxLevel < Texture.levels());
texture2D Copy(
Texture.format(),
texture2D::dim_type(Texture[BaseLevel].dimensions().x),
MaxLevel - BaseLevel + 1);
memcpy(Copy.data(), Texture[BaseLevel].data(), Copy.size());
return Copy;
}
inline texture copy
(
texture2DArray const & Texture,
texture2DArray::size_type BaseLayer, texture2DArray::size_type MaxMayer,
texture2DArray::size_type BaseLevel, texture2DArray::size_type MaxLevel
)
{
assert(BaseLevel <= MaxLevel);
assert(BaseLevel < Texture.levels());
assert(MaxLevel < Texture.levels());
assert(BaseLayer <= MaxMayer);
assert(BaseLayer < Texture.layers());
assert(MaxMayer < Texture.layers());
texture2DArray Copy(
Texture.format(),
texture2DArray::dim_type(Texture[BaseLayer][BaseLevel].dimensions()),
MaxMayer - BaseLayer + 1,
MaxLevel - BaseLevel + 1);
for(texture2DArray::size_type Layer = 0; Layer < Copy.layers(); ++Layer)
memcpy(Copy[Layer].data(), Texture[Layer + BaseLayer][BaseLevel].data(), Copy[Layer].size());
return Copy;
}
inline texture copy
(
texture3D const & Texture,
texture3D::size_type BaseLevel, texture3D::size_type MaxLevel
)
{
assert(BaseLevel <= MaxLevel);
assert(BaseLevel < Texture.levels());
assert(MaxLevel < Texture.levels());
texture3D Copy(
Texture.format(),
texture3D::dim_type(Texture[BaseLevel].dimensions()),
MaxLevel - BaseLevel + 1);
memcpy(Copy.data(), Texture[BaseLevel].data(), Copy.size());
return Copy;
}
inline texture copy
(
textureCube const & Texture,
textureCube::size_type BaseFace, textureCube::size_type MaxFace,
textureCube::size_type BaseLevel, textureCube::size_type MaxLevel
)
{
assert(BaseLevel <= MaxLevel);
assert(BaseLevel < Texture.levels());
assert(MaxLevel < Texture.levels());
assert(BaseFace <= MaxFace);
assert(BaseFace < Texture.faces());
assert(MaxFace < Texture.faces());
textureCube Copy(
Texture.format(),
textureCube::dim_type(Texture[BaseFace][BaseLevel].dimensions()),
MaxLevel - BaseLevel + 1);
for(textureCube::size_type Face = 0; Face < Copy.faces(); ++Face)
memcpy(Copy[Face].data(), Texture[Face + BaseFace][BaseLevel].data(), Copy[Face].size());
return Copy;
}
inline texture copy
(
textureCubeArray const & Texture,
textureCubeArray::size_type BaseLayer, textureCubeArray::size_type MaxLayer,
textureCubeArray::size_type BaseFace, textureCubeArray::size_type MaxFace,
textureCubeArray::size_type BaseLevel, textureCubeArray::size_type MaxLevel
)
{
assert(BaseLevel <= MaxLevel);
assert(BaseLevel < Texture.levels());
assert(MaxLevel < Texture.levels());
assert(BaseFace <= MaxFace);
assert(BaseFace < Texture.faces());
assert(MaxFace < Texture.faces());
assert(BaseLayer <= MaxLayer);
assert(BaseLayer < Texture.layers());
assert(MaxLayer < Texture.layers());
textureCubeArray Copy(
Texture.format(),
textureCubeArray::dim_type(Texture[BaseLayer][BaseFace][BaseLevel].dimensions()),
MaxLayer - BaseLayer + 1,
MaxLevel - BaseLevel + 1);
for(textureCubeArray::size_type Layer = 0; Layer < Copy.layers(); ++Layer)
for(textureCubeArray::size_type Face = 0; Face < Copy[Layer].faces(); ++Face)
memcpy(Copy[Layer][Face].data(), Texture[Layer + BaseLayer][Face + BaseFace][BaseLevel].data(), Copy[Layer][Face].size());
return Copy;
}
}//namespace gli