procedural-3d-engine/data/shaders/glsl/texturecubemaparray
Sascha Willems 4e600f5943 Fixed coordinate transformation for skybox and reflection objects
Matched HLSL and GLSL shaders
Fixes #757
2020-08-28 21:15:13 +02:00
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reflect.frag Fixed coordinate transformation for skybox and reflection objects 2020-08-28 21:15:13 +02:00
reflect.frag.spv Fixed coordinate transformation for skybox and reflection objects 2020-08-28 21:15:13 +02:00
reflect.vert Added cube map array sample 2020-07-19 07:07:54 +02:00
reflect.vert.spv Fixed coordinate transformation for skybox and reflection objects 2020-08-28 21:15:13 +02:00
skybox.frag Use textureLod fo GLSL shaders 2020-07-19 11:48:12 +02:00
skybox.frag.spv Fixed coordinate transformation for skybox and reflection objects 2020-08-28 21:15:13 +02:00
skybox.vert Fixed coordinate transformation for skybox and reflection objects 2020-08-28 21:15:13 +02:00
skybox.vert.spv Fixed coordinate transformation for skybox and reflection objects 2020-08-28 21:15:13 +02:00