procedural-3d-engine/android/indirectdraw/build.bat
2016-08-04 18:50:53 +02:00

29 lines
891 B
Batchfile

cd jni
call ndk-build
if %ERRORLEVEL% EQU 0 (
echo ndk-build has failed, build cancelled
cd..
mkdir "assets\shaders\base"
xcopy "..\..\data\shaders\base\*.spv" "assets\shaders\base" /Y
mkdir "assets\shaders\indirectdraw"
xcopy "..\..\data\shaders\indirectdraw\*.spv" "assets\shaders\indirectdraw" /Y
mkdir "assets\textures"
xcopy "..\..\data\textures\texturearray_plants_bc3.ktx" "assets\textures" /Y
xcopy "..\..\data\textures\ground_dry_bc3.ktx" "assets\textures" /Y
mkdir "assets\models"
xcopy "..\..\data\models\plants.dae" "assets\models" /Y
xcopy "..\..\data\models\plane_circle.dae" "assets\models" /Y
xcopy "..\..\data\models\skysphere.dae" "assets\models" /Y
mkdir "res\drawable"
xcopy "..\..\android\images\icon.png" "res\drawable" /Y
call ant debug -Dout.final.file=vulkanIndirectdraw.apk
) ELSE (
echo error : ndk-build failed with errors!
cd..
)