procedural-3d-engine/shaders/slang/conservativeraster/triangleoverlay.slang
2025-05-04 13:31:14 +02:00

11 lines
No EOL
163 B
Text

/* Copyright (c) 2025, Sascha Willems
*
* SPDX-License-Identifier: MIT
*
*/
[shader("fragment")]
float4 fragmentMain()
{
return float4(1.0, 1.0, 1.0, 1.0);
}