Move `data/shaders` to `data/shaders/glsl` Move `data/hlsl` to `data/shaders/hlsl` Fix up shader paths in the cpp files to point to the new glsl location. `data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for now). Issue: #723
12 lines
No EOL
214 B
GLSL
12 lines
No EOL
214 B
GLSL
#version 450
|
|
|
|
layout (location = 0) in vec3 inPos;
|
|
layout (location = 1) in vec3 inNormal;
|
|
|
|
layout (location = 0) out vec3 outNormal;
|
|
|
|
void main(void)
|
|
{
|
|
outNormal = inNormal;
|
|
gl_Position = vec4(inPos.xyz, 1.0);
|
|
} |